spmeter_revival/credits.txt
2024-08-14 11:43:11 -07:00

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Original author:
crabycowman123
Textures and code:
MeepyMeeper123 (aka MeepyPlayz)
Engine:
Minetest (obviously)
Libraries:
Mobs Redo (https://content.minetest.net/packages/TenPlus1/mobs/)
give_initial_stuff from Minetest Game
Examples (tiny snippets copied, or just viewed):
Minetest Game
sword code
Mineclone2 (https://content.minetest.net/packages/Wuzzy/mineclone2/)
glass code
mobs_animal (https://content.minetest.net/packages/TenPlus1/mobs_animal/)
projectile throwing code
nc_sky_ultra_hard (https://content.minetest.net/packages/Kimapr/nc_sky_ultra_hard/)
take damage in void
Credits (https://content.minetest.net/packages/ApolloX/credits/)
money system
Tools used:
Pixelorama (https://github.com/Orama-Interactive/Pixelorama)
for drawing textures
Blender (https://www.blender.org/)
for processing models
Mineclone2 (https://content.minetest.net/packages/Wuzzy/mineclone2/)
for creative mode building
Audacity
for recording and editing sound effect