Original author: crabycowman123 Textures and code: MeepyMeeper123 (aka MeepyPlayz) Engine: Minetest (obviously) Libraries: Mobs Redo (https://content.minetest.net/packages/TenPlus1/mobs/) give_initial_stuff from Minetest Game Examples (tiny snippets copied, or just viewed): Minetest Game sword code Mineclone2 (https://content.minetest.net/packages/Wuzzy/mineclone2/) glass code mobs_animal (https://content.minetest.net/packages/TenPlus1/mobs_animal/) projectile throwing code nc_sky_ultra_hard (https://content.minetest.net/packages/Kimapr/nc_sky_ultra_hard/) take damage in void Credits (https://content.minetest.net/packages/ApolloX/credits/) money system Tools used: Pixelorama (https://github.com/Orama-Interactive/Pixelorama) for drawing textures Blender (https://www.blender.org/) for processing models Mineclone2 (https://content.minetest.net/packages/Wuzzy/mineclone2/) for creative mode building Audacity for recording and editing sound effect