spmeter_revival/credits.md

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Original author:
* crabycowman123
Textures and code:
* MeepyMeeper123 (aka MeepyPlayz)
Engine:
* Minetest (obviously)
Libraries:
* [Mobs Redo](https://content.minetest.net/packages/TenPlus1/mobs/)
* give\_initial\_stuff from Minetest Game
Examples (tiny snippets copied, or just viewed):
* Minetest Game
* sword code
* [Mineclone2](https://content.minetest.net/packages/Wuzzy/mineclone2/)
* glass code
* [mobs\_animal](https://content.minetest.net/packages/TenPlus1/mobs\_animal/)
* projectile throwing code
* [nc\_sky\_ultra\_hard](https://content.minetest.net/packages/Kimapr/nc\_sky\_ultra\_hard/)
* take damage in void
* [Credits](https://content.minetest.net/packages/ApolloX/credits/)
* money system
Tools used:
* [Pixelorama](https://github.com/Orama-Interactive/Pixelorama)
* for drawing textures
* [Blender](https://www.blender.org/)
* for processing models
* [Mineclone2](https://content.minetest.net/packages/Wuzzy/mineclone2/)
* for creative mode building
* [Audacity](https://www.audacityteam.org/)
* for recording and editing sound effect
External Mods:
* [Spears](https://content.minetest.net/packages/Echoes91/spears)
* For spear functionality
* [MPD](https://content.minetest.net/packages/orwell/mpd/)
* Background music
Music:
* [Kevin Hartnell - Cells](http://kevinhartnell.com/)
* Music