mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-09-10 13:34:36 -04:00
* logger for d2audio & d2map * logger for d2ui e.t.c * d2inventory now passes on error messages * no more importing log in d2core * implemented #925 * added logger to part of d2networking & fixed "need to be changed" comments * fixed lints * fixed errors Co-authored-by: M. Sz <mszeptuch@protonmail.com>
324 lines
13 KiB
Go
324 lines
13 KiB
Go
package d2records
|
|
|
|
import (
|
|
"fmt"
|
|
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2calculation/d2parser"
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
|
|
)
|
|
|
|
// LoadSkills loads skills.txt file contents into a skill record map
|
|
//nolint:funlen // Makes no sense to split
|
|
func skillDetailsLoader(r *RecordManager, d *d2txt.DataDictionary) error {
|
|
records := make(map[int]*SkillRecord)
|
|
|
|
parser := d2parser.New()
|
|
|
|
for d.Next() {
|
|
name := d.String("skill")
|
|
parser.SetCurrentReference("skill", name)
|
|
|
|
anim, err := animToEnum(d.String("anim"))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
record := &SkillRecord{
|
|
Skill: d.String("skill"),
|
|
ID: d.Number("Id"),
|
|
Charclass: d.String("charclass"),
|
|
Skilldesc: d.String("skilldesc"),
|
|
Srvstfunc: d.Number("srvstfunc"),
|
|
Srvdofunc: d.Number("srvdofunc"),
|
|
Prgstack: d.Bool("prgstack"),
|
|
Srvprgfunc1: d.Number("srvprgfunc1"),
|
|
Srvprgfunc2: d.Number("srvprgfunc2"),
|
|
Srvprgfunc3: d.Number("srvprgfunc3"),
|
|
Prgcalc1: parser.Parse(d.String("prgcalc1")),
|
|
Prgcalc2: parser.Parse(d.String("prgcalc2")),
|
|
Prgcalc3: parser.Parse(d.String("prgcalc3")),
|
|
Prgdam: d.Number("prgdam"),
|
|
Srvmissile: d.String("srvmissile"),
|
|
Decquant: d.Bool("decquant"),
|
|
Lob: d.Bool("lob"),
|
|
Srvmissilea: d.String("srvmissilea"),
|
|
Srvmissileb: d.String("srvmissileb"),
|
|
Srvmissilec: d.String("srvmissilec"),
|
|
Srvoverlay: d.String("srvoverlay"),
|
|
Aurafilter: d.Number("aurafilter"),
|
|
Aurastate: d.String("aurastate"),
|
|
Auratargetstate: d.String("auratargetstate"),
|
|
Auralencalc: parser.Parse(d.String("auralencalc")),
|
|
Aurarangecalc: parser.Parse(d.String("aurarangecalc")),
|
|
Aurastat1: d.String("aurastat1"),
|
|
Aurastatcalc1: parser.Parse(d.String("aurastatcalc1")),
|
|
Aurastat2: d.String("aurastat2"),
|
|
Aurastatcalc2: parser.Parse(d.String("aurastatcalc2")),
|
|
Aurastat3: d.String("aurastat3"),
|
|
Aurastatcalc3: parser.Parse(d.String("aurastatcalc3")),
|
|
Aurastat4: d.String("aurastat4"),
|
|
Aurastatcalc4: parser.Parse(d.String("aurastatcalc4")),
|
|
Aurastat5: d.String("aurastat5"),
|
|
Aurastatcalc5: parser.Parse(d.String("aurastatcalc5")),
|
|
Aurastat6: d.String("aurastat6"),
|
|
Aurastatcalc6: parser.Parse(d.String("aurastatcalc6")),
|
|
Auraevent1: d.String("auraevent1"),
|
|
Auraeventfunc1: d.Number("auraeventfunc1"),
|
|
Auraevent2: d.String("auraevent2"),
|
|
Auraeventfunc2: d.Number("auraeventfunc2"),
|
|
Auraevent3: d.String("auraevent3"),
|
|
Auraeventfunc3: d.Number("auraeventfunc3"),
|
|
Auratgtevent: d.String("auratgtevent"),
|
|
Auratgteventfunc: d.String("auratgteventfunc"),
|
|
Passivestate: d.String("passivestate"),
|
|
Passiveitype: d.String("passiveitype"),
|
|
Passivestat1: d.String("passivestat1"),
|
|
Passivecalc1: parser.Parse(d.String("passivecalc1")),
|
|
Passivestat2: d.String("passivestat2"),
|
|
Passivecalc2: parser.Parse(d.String("passivecalc2")),
|
|
Passivestat3: d.String("passivestat3"),
|
|
Passivecalc3: parser.Parse(d.String("passivecalc3")),
|
|
Passivestat4: d.String("passivestat4"),
|
|
Passivecalc4: parser.Parse(d.String("passivecalc4")),
|
|
Passivestat5: d.String("passivestat5"),
|
|
Passivecalc5: parser.Parse(d.String("passivecalc5")),
|
|
Passiveevent: d.String("passiveevent"),
|
|
Passiveeventfunc: d.String("passiveeventfunc"),
|
|
Summon: d.String("summon"),
|
|
Pettype: d.String("pettype"),
|
|
Petmax: parser.Parse(d.String("petmax")),
|
|
Summode: d.String("summode"),
|
|
Sumskill1: d.String("sumskill1"),
|
|
Sumsk1calc: parser.Parse(d.String("sumsk1calc")),
|
|
Sumskill2: d.String("sumskill2"),
|
|
Sumsk2calc: parser.Parse(d.String("sumsk2calc")),
|
|
Sumskill3: d.String("sumskill3"),
|
|
Sumsk3calc: parser.Parse(d.String("sumsk3calc")),
|
|
Sumskill4: d.String("sumskill4"),
|
|
Sumsk4calc: parser.Parse(d.String("sumsk4calc")),
|
|
Sumskill5: d.String("sumskill5"),
|
|
Sumsk5calc: parser.Parse(d.String("sumsk5calc")),
|
|
Sumumod: d.Number("sumumod"),
|
|
Sumoverlay: d.String("sumoverlay"),
|
|
Stsuccessonly: d.Bool("stsuccessonly"),
|
|
Stsound: d.String("stsound"),
|
|
Stsoundclass: d.String("stsoundclass"),
|
|
Stsounddelay: d.Bool("stsounddelay"),
|
|
Weaponsnd: d.Bool("weaponsnd"),
|
|
Dosound: d.String("dosound"),
|
|
DosoundA: d.String("dosound a"),
|
|
DosoundB: d.String("dosound b"),
|
|
Tgtoverlay: d.String("tgtoverlay"),
|
|
Tgtsound: d.String("tgtsound"),
|
|
Prgoverlay: d.String("prgoverlay"),
|
|
Prgsound: d.String("prgsound"),
|
|
Castoverlay: d.String("castoverlay"),
|
|
Cltoverlaya: d.String("cltoverlaya"),
|
|
Cltoverlayb: d.String("cltoverlayb"),
|
|
Cltstfunc: d.Number("cltstfunc"),
|
|
Cltdofunc: d.Number("cltdofunc"),
|
|
Cltprgfunc1: d.Number("cltprgfunc1"),
|
|
Cltprgfunc2: d.Number("cltprgfunc2"),
|
|
Cltprgfunc3: d.Number("cltprgfunc3"),
|
|
Cltmissile: d.String("cltmissile"),
|
|
Cltmissilea: d.String("cltmissilea"),
|
|
Cltmissileb: d.String("cltmissileb"),
|
|
Cltmissilec: d.String("cltmissilec"),
|
|
Cltmissiled: d.String("cltmissiled"),
|
|
Cltcalc1: parser.Parse(d.String("cltcalc1")),
|
|
Cltcalc2: parser.Parse(d.String("cltcalc2")),
|
|
Cltcalc3: parser.Parse(d.String("cltcalc3")),
|
|
Warp: d.Bool("warp"),
|
|
Immediate: d.Bool("immediate"),
|
|
Enhanceable: d.Bool("enhanceable"),
|
|
Attackrank: d.Number("attackrank"),
|
|
Noammo: d.Bool("noammo"),
|
|
Range: d.String("range"),
|
|
Weapsel: d.Number("weapsel"),
|
|
Itypea1: d.String("itypea1"),
|
|
Itypea2: d.String("itypea2"),
|
|
Itypea3: d.String("itypea3"),
|
|
Etypea1: d.String("etypea1"),
|
|
Etypea2: d.String("etypea2"),
|
|
Itypeb1: d.String("itypeb1"),
|
|
Itypeb2: d.String("itypeb2"),
|
|
Itypeb3: d.String("itypeb3"),
|
|
Etypeb1: d.String("etypeb1"),
|
|
Etypeb2: d.String("etypeb2"),
|
|
Anim: anim,
|
|
Seqtrans: d.String("seqtrans"),
|
|
Monanim: d.String("monanim"),
|
|
Seqnum: d.Number("seqnum"),
|
|
Seqinput: d.Number("seqinput"),
|
|
Durability: d.Bool("durability"),
|
|
UseAttackRate: d.Bool("UseAttackRate"),
|
|
LineOfSight: d.Number("LineOfSight"),
|
|
TargetableOnly: d.Bool("TargetableOnly"),
|
|
SearchEnemyXY: d.Bool("SearchEnemyXY"),
|
|
SearchEnemyNear: d.Bool("SearchEnemyNear"),
|
|
SearchOpenXY: d.Bool("SearchOpenXY"),
|
|
SelectProc: d.Number("SelectProc"),
|
|
TargetCorpse: d.Bool("TargetCorpse"),
|
|
TargetPet: d.Bool("TargetPet"),
|
|
TargetAlly: d.Bool("TargetAlly"),
|
|
TargetItem: d.Bool("TargetItem"),
|
|
AttackNoMana: d.Bool("AttackNoMana"),
|
|
TgtPlaceCheck: d.Bool("TgtPlaceCheck"),
|
|
ItemEffect: d.Number("ItemEffect"),
|
|
ItemCltEffect: d.Number("ItemCltEffect"),
|
|
ItemTgtDo: d.Number("ItemTgtDo"),
|
|
ItemTarget: d.Number("ItemTarget"),
|
|
ItemCheckStart: d.Bool("ItemCheckStart"),
|
|
ItemCltCheckStart: d.Bool("ItemCltCheckStart"),
|
|
ItemCastSound: d.String("ItemCastSound"),
|
|
ItemCastOverlay: d.String("ItemCastOverlay"),
|
|
Skpoints: parser.Parse(d.String("skpoints")),
|
|
Reqlevel: d.Number("reqlevel"),
|
|
Maxlvl: d.Number("maxlvl"),
|
|
Reqstr: d.Number("reqstr"),
|
|
Reqdex: d.Number("reqdex"),
|
|
Reqint: d.Number("reqint"),
|
|
Reqvit: d.Number("reqvit"),
|
|
Reqskill1: d.String("reqskill1"),
|
|
Reqskill2: d.String("reqskill2"),
|
|
Reqskill3: d.String("reqskill3"),
|
|
Restrict: d.Number("restrict"),
|
|
State1: d.String("State1"),
|
|
State2: d.String("State2"),
|
|
State3: d.String("State3"),
|
|
Delay: d.Number("delay"),
|
|
Leftskill: d.Bool("leftskill"),
|
|
Repeat: d.Bool("repeat"),
|
|
Checkfunc: d.Number("checkfunc"),
|
|
Nocostinstate: d.Bool("nocostinstate"),
|
|
Usemanaondo: d.Bool("usemanaondo"),
|
|
Startmana: d.Number("startmana"),
|
|
Minmana: d.Number("minmana"),
|
|
Manashift: d.Number("manashift"),
|
|
Mana: d.Number("mana"),
|
|
Lvlmana: d.Number("lvlmana"),
|
|
Interrupt: d.Bool("interrupt"),
|
|
InTown: d.Bool("InTown"),
|
|
Aura: d.Bool("aura"),
|
|
Periodic: d.Bool("periodic"),
|
|
Perdelay: parser.Parse(d.String("perdelay")),
|
|
Finishing: d.Bool("finishing"),
|
|
Passive: d.Bool("passive"),
|
|
Progressive: d.Bool("progressive"),
|
|
General: d.Bool("general"),
|
|
Scroll: d.Bool("scroll"),
|
|
Calc1: parser.Parse(d.String("calc1")),
|
|
Calc2: parser.Parse(d.String("calc2")),
|
|
Calc3: parser.Parse(d.String("calc3")),
|
|
Calc4: parser.Parse(d.String("calc4")),
|
|
Param1: d.Number("Param1"),
|
|
Param2: d.Number("Param2"),
|
|
Param3: d.Number("Param3"),
|
|
Param4: d.Number("Param4"),
|
|
Param5: d.Number("Param5"),
|
|
Param6: d.Number("Param6"),
|
|
Param7: d.Number("Param7"),
|
|
Param8: d.Number("Param8"),
|
|
InGame: d.Bool("InGame"),
|
|
ToHit: d.Number("ToHit"),
|
|
LevToHit: d.Number("LevToHit"),
|
|
ToHitCalc: parser.Parse(d.String("ToHitCalc")),
|
|
ResultFlags: d.Number("ResultFlags"),
|
|
HitFlags: d.Number("HitFlags"),
|
|
HitClass: d.Number("HitClass"),
|
|
Kick: d.Bool("Kick"),
|
|
HitShift: d.Number("HitShift"),
|
|
SrcDam: d.Number("SrcDam"),
|
|
MinDam: d.Number("MinDam"),
|
|
MinLevDam1: d.Number("MinLevDam1"),
|
|
MinLevDam2: d.Number("MinLevDam2"),
|
|
MinLevDam3: d.Number("MinLevDam3"),
|
|
MinLevDam4: d.Number("MinLevDam4"),
|
|
MinLevDam5: d.Number("MinLevDam5"),
|
|
MaxDam: d.Number("MaxDam"),
|
|
MaxLevDam1: d.Number("MaxLevDam1"),
|
|
MaxLevDam2: d.Number("MaxLevDam2"),
|
|
MaxLevDam3: d.Number("MaxLevDam3"),
|
|
MaxLevDam4: d.Number("MaxLevDam4"),
|
|
MaxLevDam5: d.Number("MaxLevDam5"),
|
|
DmgSymPerCalc: parser.Parse(d.String("DmgSymPerCalc")),
|
|
EType: d.String("EType"),
|
|
EMin: d.Number("EMin"),
|
|
EMinLev1: d.Number("EMinLev1"),
|
|
EMinLev2: d.Number("EMinLev2"),
|
|
EMinLev3: d.Number("EMinLev3"),
|
|
EMinLev4: d.Number("EMinLev4"),
|
|
EMinLev5: d.Number("EMinLev5"),
|
|
EMax: d.Number("EMax"),
|
|
EMaxLev1: d.Number("EMaxLev1"),
|
|
EMaxLev2: d.Number("EMaxLev2"),
|
|
EMaxLev3: d.Number("EMaxLev3"),
|
|
EMaxLev4: d.Number("EMaxLev4"),
|
|
EMaxLev5: d.Number("EMaxLev5"),
|
|
EDmgSymPerCalc: parser.Parse(d.String("EDmgSymPerCalc")),
|
|
ELen: d.Number("ELen"),
|
|
ELevLen1: d.Number("ELevLen1"),
|
|
ELevLen2: d.Number("ELevLen2"),
|
|
ELevLen3: d.Number("ELevLen3"),
|
|
ELenSymPerCalc: parser.Parse(d.String("ELenSymPerCalc")),
|
|
Aitype: d.Number("aitype"),
|
|
Aibonus: d.Number("aibonus"),
|
|
CostMult: d.Number("cost mult"),
|
|
CostAdd: d.Number("cost add"),
|
|
}
|
|
|
|
records[record.ID] = record
|
|
}
|
|
|
|
if d.Err != nil {
|
|
return d.Err
|
|
}
|
|
|
|
r.Skill.Details = records
|
|
|
|
r.Logger.Infof("Loaded %d Skill records", len(records))
|
|
|
|
return nil
|
|
}
|
|
|
|
func animToEnum(anim string) (d2enum.PlayerAnimationMode, error) {
|
|
switch anim {
|
|
case "SC":
|
|
return d2enum.PlayerAnimationModeCast, nil
|
|
|
|
case "TH":
|
|
return d2enum.PlayerAnimationModeThrow, nil
|
|
|
|
case "KK":
|
|
return d2enum.PlayerAnimationModeKick, nil
|
|
|
|
case "SQ":
|
|
return d2enum.PlayerAnimationModeSequence, nil
|
|
|
|
case "S1":
|
|
return d2enum.PlayerAnimationModeSkill1, nil
|
|
|
|
case "S2":
|
|
return d2enum.PlayerAnimationModeSkill2, nil
|
|
|
|
case "S3":
|
|
return d2enum.PlayerAnimationModeSkill3, nil
|
|
|
|
case "S4":
|
|
return d2enum.PlayerAnimationModeSkill4, nil
|
|
|
|
case "A1":
|
|
return d2enum.PlayerAnimationModeAttack1, nil
|
|
|
|
case "A2":
|
|
return d2enum.PlayerAnimationModeAttack2, nil
|
|
|
|
case "":
|
|
return d2enum.PlayerAnimationModeNone, nil
|
|
}
|
|
|
|
// should not be reached
|
|
return d2enum.PlayerAnimationModeNone, fmt.Errorf("unknown skill anim value [%s]", anim)
|
|
}
|