mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-17 18:06:03 -05:00
9e58b134e5
* Refactored animation mode enum * More d2enum changes * Refactored tile enum * Refactored weapon class enum * Refactored more enums * Refactored item event enum * Fixed init_functions animation mode * Removed string2enum from MonsterAnimationMode * Refactored ItemStatCost description * Last enum lint errors * Regenerated monster stringer file
53 lines
1.8 KiB
Go
53 lines
1.8 KiB
Go
package d2enum
|
|
|
|
// ItemEventType used in ItemStatCost
|
|
type ItemEventType int
|
|
|
|
// Item event types
|
|
const (
|
|
ItemEventNone ItemEventType = iota
|
|
ItemEventHitByMissile // hit By a Missile
|
|
ItemEventDamagedInMelee // Damaged in Melee
|
|
ItemEventDamagedByMissile // Damaged By Missile
|
|
ItemEventAttackedInMelee // melee Attack atttempt
|
|
ItemEventDoActive // do active state skill
|
|
ItemEventDoMeleeDamage // do damage in melee
|
|
ItemEventDoMissileDamage // do missile damage
|
|
ItemEventDoMeleeAttack // do melee attack
|
|
ItemEventDoMissileAttack // do missile attack
|
|
ItemEventKill // killed something
|
|
ItemEventKilled // killed By something
|
|
ItemEventAbsorbDamage // dealt damage
|
|
ItemEventLevelUp // gain a level
|
|
)
|
|
|
|
//nolint:gochecknoglobals // better for lookup
|
|
var itemEventsLookup = map[string]ItemEventType{
|
|
"hitbymissile": ItemEventHitByMissile,
|
|
"damagedinmelee": ItemEventDamagedInMelee,
|
|
"damagedbymissile": ItemEventDamagedByMissile,
|
|
"attackedinmelee": ItemEventAttackedInMelee,
|
|
"doactive": ItemEventDoActive,
|
|
"domeleedamage": ItemEventDoMeleeDamage,
|
|
"domissiledamage": ItemEventDoMissileDamage,
|
|
"domeleeattack": ItemEventDoMeleeAttack,
|
|
"domissileattack": ItemEventDoMissileAttack,
|
|
"kill": ItemEventKill,
|
|
"killed": ItemEventKilled,
|
|
"absorbdamage": ItemEventAbsorbDamage,
|
|
"levelup": ItemEventLevelUp,
|
|
}
|
|
|
|
// GetItemEventType returns the ItemEventType from string, expects lowercase input
|
|
func GetItemEventType(s string) ItemEventType {
|
|
if s == "" {
|
|
return ItemEventNone
|
|
}
|
|
|
|
if v, ok := itemEventsLookup[s]; ok {
|
|
return v
|
|
}
|
|
|
|
return ItemEventNone
|
|
}
|