OpenDiablo2/scenes/CharacterSelect.go

99 lines
3.2 KiB
Go

package scenes
import (
"github.com/OpenDiablo2/OpenDiablo2/common"
"github.com/OpenDiablo2/OpenDiablo2/palettedefs"
"github.com/OpenDiablo2/OpenDiablo2/resourcepaths"
"github.com/OpenDiablo2/OpenDiablo2/sound"
"github.com/OpenDiablo2/OpenDiablo2/ui"
"github.com/hajimehoshi/ebiten"
)
type CharacterSelect struct {
uiManager *ui.Manager
soundManager *sound.Manager
fileProvider common.FileProvider
sceneProvider SceneProvider
background *common.Sprite
newCharButton *ui.Button
convertCharButton *ui.Button
deleteCharButton *ui.Button
exitButton *ui.Button
okButton *ui.Button
}
func CreateCharacterSelect(
fileProvider common.FileProvider,
sceneProvider SceneProvider,
uiManager *ui.Manager,
soundManager *sound.Manager,
) *CharacterSelect {
result := &CharacterSelect{
uiManager: uiManager,
sceneProvider: sceneProvider,
fileProvider: fileProvider,
soundManager: soundManager,
}
return result
}
func (v *CharacterSelect) Load() []func() {
v.soundManager.PlayBGM(resourcepaths.BGMTitle)
return []func(){
func() {
v.background = v.fileProvider.LoadSprite(resourcepaths.CharacterSelectionBackground, palettedefs.Sky)
v.background.MoveTo(0, 0)
},
func() {
v.newCharButton = ui.CreateButton(ui.ButtonTypeTall, v.fileProvider, common.CombineStrings(common.SplitIntoLinesWithMaxWidth(common.TranslateString("#831"), 15)))
v.newCharButton.MoveTo(33, 468)
v.newCharButton.OnActivated(func() { v.onNewCharButtonClicked() })
v.uiManager.AddWidget(v.newCharButton)
},
func() {
v.convertCharButton = ui.CreateButton(ui.ButtonTypeTall, v.fileProvider, common.CombineStrings(common.SplitIntoLinesWithMaxWidth(common.TranslateString("#825"), 15)))
v.convertCharButton.MoveTo(233, 468)
v.convertCharButton.SetEnabled(false)
v.uiManager.AddWidget(v.convertCharButton)
},
func() {
v.deleteCharButton = ui.CreateButton(ui.ButtonTypeTall, v.fileProvider, common.CombineStrings(common.SplitIntoLinesWithMaxWidth(common.TranslateString("#832"), 15)))
v.deleteCharButton.MoveTo(433, 468)
v.deleteCharButton.SetEnabled(false)
v.uiManager.AddWidget(v.deleteCharButton)
},
func() {
v.exitButton = ui.CreateButton(ui.ButtonTypeMedium, v.fileProvider, common.TranslateString("#970"))
v.exitButton.MoveTo(33, 537)
v.exitButton.OnActivated(func() { v.onExitButtonClicked() })
v.uiManager.AddWidget(v.exitButton)
},
func() {
v.okButton = ui.CreateButton(ui.ButtonTypeMedium, v.fileProvider, common.TranslateString("#971"))
v.okButton.MoveTo(625, 537)
v.okButton.SetEnabled(false)
v.uiManager.AddWidget(v.okButton)
},
}
}
func (v *CharacterSelect) onNewCharButtonClicked() {
v.sceneProvider.SetNextScene(CreateSelectHeroClass(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager))
}
func (v *CharacterSelect) onExitButtonClicked() {
mainMenu := CreateMainMenu(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager)
mainMenu.ShowTrademarkScreen = false
v.sceneProvider.SetNextScene(mainMenu)
}
func (v *CharacterSelect) Unload() {
}
func (v *CharacterSelect) Render(screen *ebiten.Image) {
v.background.DrawSegments(screen, 4, 3, 0)
}
func (v *CharacterSelect) Update(tickTime float64) {
}