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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-27 17:45:24 +00:00
OpenDiablo2/OpenDiablo2.Scenes
Mike Bundy b4d362fc0d Change TextDictionary Population + Read char desc from there (#19)
* Change MPQ text reading

Previously checked for there to be exactly 3 commas, changed to check that line doesn't start with hash or slash (includes/comments) + that it has 3 or more commas.

This might cause issues later, but it's needed for now otherwise lines get skipped.

* Read in Not Xpac Char desc from dictionary

Also added a string utils class. How do I test with .Net?
2018-11-25 19:06:22 -05:00
..
Properties Initial commit 2018-11-22 00:18:42 -05:00
AutofacModule.cs Added resource manager. Working on weird memory and performance things. 2018-11-22 22:53:05 -05:00
Game.cs UI: (Small) Minipanel Implementation (#15) 2018-11-25 13:13:24 -05:00
MainMenu.cs Finally fixed broken map load logic. Made palletes less dumb. 2018-11-24 12:15:54 -05:00
OpenDiablo2.Scenes.csproj Added start of game screen. Added game state. 2018-11-23 21:56:30 -05:00
packages.config Initial commit 2018-11-22 00:18:42 -05:00
SelectHeroClass.cs Change TextDictionary Population + Read char desc from there (#19) 2018-11-25 19:06:22 -05:00