OpenDiablo2/d2common/d2fileformats/d2dc6/dc6.go

36 lines
884 B
Go

package d2dc6
import (
"encoding/binary"
"github.com/go-restruct/restruct"
)
// DC6 represents a DC6 file.
type DC6 struct {
// Header
Version int32 `struct:"int32"`
Flags uint32 `struct:"uint32"`
Encoding uint32 `struct:"uint32"`
Termination []byte `struct:"[4]byte"`
Directions uint32 `struct:"uint32"`
FramesPerDirection uint32 `struct:"uint32"`
FramePointers []uint32 `struct:"[]uint32,size=Directions*FramesPerDirection"`
Frames []*DC6Frame `struct-size:"Directions*FramesPerDirection"`
}
// Load uses restruct to read the binary dc6 data into structs then parses image data from the frame data.
func Load(data []byte) (*DC6, error) {
result := &DC6{}
restruct.EnableExprBeta()
err := restruct.Unpack(data, binary.LittleEndian, &result)
if err != nil {
return nil, err
}
return result, err
}