package d2dat
// Load loads a DAT file.
func Load(data []byte) (*DATPalette, error) {
palette := &DATPalette{}
for i := 0; i < 256; i++ {
palette.Colors[i] = DATColor{B: data[i*3], G: data[i*3+1], R: data[i*3+2]}
}
return palette, nil