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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-16 04:25:23 +00:00
OpenDiablo2/d2core/d2map/d2mapentity
nicholas-eden dd21809288
Pull go-astar code into the repo, improve perf (#411)
Copied go-astar into d2common/d2astar, made a few optimizations.  Runs
roughly 30% faster according to my benchmarking.

Added a `maxCost` param to prevent searching the entire map for a path.
This probably needs tweaked a bit, but follows the original game more
closely.

Co-authored-by: Nicholas Eden <neden@zigzagame.com>
2020-06-23 02:04:17 -04:00
..
animated_composite.go Improve run/walk/neutral animation handling. Initial parsing of Level… (#372) 2020-06-22 15:55:32 -04:00
animated_entity.go Re-tooled rendering engine (#379) 2020-06-21 18:40:37 -04:00
map_entity.go Pull go-astar code into the repo, improve perf (#411) 2020-06-23 02:04:17 -04:00
missile.go Re-tooled rendering engine (#379) 2020-06-21 18:40:37 -04:00
npc.go Re-tooled rendering engine (#379) 2020-06-21 18:40:37 -04:00
player.go Improve run/walk/neutral animation handling. Initial parsing of Level… (#372) 2020-06-22 15:55:32 -04:00