1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-19 21:55:24 +00:00
OpenDiablo2/d2game/d2gamescreen
Brendan Porter ca45be0948
Adds error handling everywhere (#743)
* adds error handling, returns early from funcs where it makes sense

* fixes build errors

* merge ballresin PR with upstream

* adds error handling, returns early from funcs where it makes sense

* fixes build errors

* merge ballresin PR with upstream

Co-authored-by: dknuth <dknuth0101@gmail.com>
2020-09-23 13:30:54 -04:00
..
blizzard_intro.go remove d2asset singleton (#726) 2020-09-12 16:51:30 -04:00
character_select.go Adds error handling everywhere (#743) 2020-09-23 13:30:54 -04:00
credits.go Adds error handling everywhere (#743) 2020-09-23 13:30:54 -04:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
escape_menu.go Adds error handling everywhere (#743) 2020-09-23 13:30:54 -04:00
game.go Removing d2datadict singletons (#738) 2020-09-20 17:52:01 -04:00
gui_testing.go removed gui manager singleton in d2gui (#735) 2020-09-18 16:10:52 -04:00
main_menu.go Adds error handling everywhere (#743) 2020-09-23 13:30:54 -04:00
map_engine_testing.go Removing d2datadict singletons (#738) 2020-09-20 17:52:01 -04:00
navigate.go removed most lint errors in d2gamescreen, except for map_engine_testing.go (#603) 2020-07-18 09:54:10 -04:00
select_hero_class.go Adds error handling everywhere (#743) 2020-09-23 13:30:54 -04:00