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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-13 11:10:43 +00:00
OpenDiablo2/d2core/d2map/d2maprenderer/gfx_decode.go
dk c1a88c9cf7
Animation manager abstraction (#544)
* abstracted palettes, colors, and palette manager

* make asset manager use the palette manager interface

* added BGRA setter/getter, fixed lint errors

* abstraction for animation and animation manager
2020-07-05 13:01:44 -04:00

77 lines
1.8 KiB
Go

package d2maprenderer
import "github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2dt1"
func (mr *MapRenderer) decodeTileGfxData(blocks []d2dt1.Block, pixels *[]byte, tileYOffset int32, tileWidth int32) {
for _, block := range blocks {
if block.Format == d2dt1.BlockFormatIsometric {
// 3D isometric decoding
xjump := []int32{14, 12, 10, 8, 6, 4, 2, 0, 2, 4, 6, 8, 10, 12, 14}
nbpix := []int32{4, 8, 12, 16, 20, 24, 28, 32, 28, 24, 20, 16, 12, 8, 4}
blockX := int32(block.X)
blockY := int32(block.Y)
length := int32(256)
x := int32(0)
y := int32(0)
idx := 0
for length > 0 {
x = xjump[y]
n := nbpix[y]
length -= n
for n > 0 {
colorIndex := block.EncodedData[idx]
if colorIndex != 0 {
pixelColor := mr.palette.GetColors()[colorIndex]
offset := 4 * (((blockY + y + tileYOffset) * tileWidth) + (blockX + x))
(*pixels)[offset] = pixelColor.R()
(*pixels)[offset+1] = pixelColor.G()
(*pixels)[offset+2] = pixelColor.B()
(*pixels)[offset+3] = 255
}
x++
n--
idx++
}
y++
}
continue
}
// RLE Encoding
blockX := int32(block.X)
blockY := int32(block.Y)
x := int32(0)
y := int32(0)
idx := 0
length := block.Length
for length > 0 {
b1 := block.EncodedData[idx]
b2 := block.EncodedData[idx+1]
idx += 2
length -= 2
if (b1 | b2) == 0 {
x = 0
y++
continue
}
x += int32(b1)
length -= int32(b2)
for b2 > 0 {
colorIndex := block.EncodedData[idx]
if colorIndex != 0 {
pixelColor := mr.palette.GetColors()[colorIndex]
offset := 4 * (((blockY + y + tileYOffset) * tileWidth) + (blockX + x))
(*pixels)[offset] = pixelColor.R()
(*pixels)[offset+1] = pixelColor.G()
(*pixels)[offset+2] = pixelColor.B()
(*pixels)[offset+3] = 255
}
idx++
x++
b2--
}
}
}
}