1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-13 03:00:42 +00:00
OpenDiablo2/d2core/d2asset/animation_manager.go
dk c1a88c9cf7
Animation manager abstraction (#544)
* abstracted palettes, colors, and palette manager

* make asset manager use the palette manager interface

* added BGRA setter/getter, fixed lint errors

* abstraction for animation and animation manager
2020-07-05 13:01:44 -04:00

89 lines
1.8 KiB
Go

package d2asset
import (
"fmt"
"path/filepath"
"strings"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2common"
)
const (
animationBudget = 64
)
type animationManager struct {
cache d2interface.Cache
renderer d2interface.Renderer
}
func (am *animationManager) ClearCache() {
panic("implement me")
}
func (am *animationManager) GetCache() d2interface.Cache {
panic("implement me")
}
func createAnimationManager(renderer d2interface.Renderer) *animationManager {
return &animationManager{
renderer: renderer,
cache: d2common.CreateCache(animationBudget),
}
}
func (am *animationManager) LoadAnimation(
animationPath, palettePath string,
transparency int ) (d2interface.Animation, error) {
cachePath := fmt.Sprintf("%s;%s;%d", animationPath, palettePath, transparency)
if animation, found := am.cache.Retrieve(cachePath); found {
return animation.(*Animation).Clone(), nil
}
var animation d2interface.Animation
ext := strings.ToLower(filepath.Ext(animationPath))
switch ext {
case ".dc6":
dc6, err := loadDC6(animationPath)
if err != nil {
return nil, err
}
palette, err := LoadPalette(palettePath)
if err != nil {
return nil, err
}
animation, err = CreateAnimationFromDC6(am.renderer, dc6, palette)
if err != nil {
return nil, err
}
case ".dcc":
dcc, err := loadDCC(animationPath)
if err != nil {
return nil, err
}
palette, err := LoadPalette(palettePath)
if err != nil {
return nil, err
}
animation, err = CreateAnimationFromDCC(am.renderer, dcc, palette, transparency)
if err != nil {
return nil, err
}
default:
return nil, fmt.Errorf("unknown animation format: %s", ext)
}
if err := am.cache.Insert(cachePath, animation.Clone(), 1); err != nil {
return nil, err
}
return animation, nil
}