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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-10 18:00:42 +00:00
OpenDiablo2/go.mod
Ziemas c0e931eb4f Animate floor tiles (#232)
* Caching functions decide if we get random tile

We might not always want to.

* The caching functions don't need to return images

* Cache all frames of animated tiles

Also some error checking

* Update animations before drawing floors

* Fix missing frame

Animate from index 0 to 9

* Update refs
2019-11-24 01:11:32 -05:00

16 lines
639 B
Modula-2

module github.com/OpenDiablo2/OpenDiablo2
go 1.12
require (
github.com/OpenDiablo2/D2Shared v0.0.0-20191124053203-a445d5d8cbe0
github.com/alecthomas/template v0.0.0-20190718012654-fb15b899a751 // indirect
github.com/alecthomas/units v0.0.0-20190924025748-f65c72e2690d // indirect
github.com/hajimehoshi/ebiten v1.11.0-alpha.0.20191121152720-3df198f68eea
github.com/mitchellh/go-homedir v1.1.0
golang.org/x/exp v0.0.0-20191030013958-a1ab85dbe136 // indirect
golang.org/x/mobile v0.0.0-20191115022231-f0c40035f2ba // indirect
golang.org/x/sys v0.0.0-20191115151921-52ab43148777 // indirect
gopkg.in/alecthomas/kingpin.v2 v2.2.6
)