mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-02-20 23:47:16 -05:00
* Caching functions decide if we get random tile We might not always want to. * The caching functions don't need to return images * Cache all frames of animated tiles Also some error checking * Update animations before drawing floors * Fix missing frame Animate from index 0 to 9 * Update refs