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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-27 21:56:19 -04:00
OpenDiablo2/OpenDiablo2.Core
2019-01-03 18:44:15 -05:00
..
GameState Merge branch 'master' of github.com:essial/OpenDiablo2 2018-12-15 17:49:59 -05:00
Map Engine Dynamic character rendering based on server provided information (#56) 2018-12-19 18:44:21 -05:00
Properties Initial commit 2018-11-22 00:18:42 -05:00
UI Dynamic character rendering based on server provided information (#56) 2018-12-19 18:44:21 -05:00
app.config Created ServiceBus project and moved interfaces to subfolders. 2018-11-29 22:12:40 -05:00
AutofacModule.cs Restructured how movement works. Restructured network protocols. Player ID is now GUID based. 2018-12-15 17:42:36 -05:00
Cache.cs Lots of optimizations. 2018-12-09 14:55:01 -05:00
EngineDataManager.cs Remove System.Collections.Immutable (#61) 2019-01-03 18:44:15 -05:00
GameEngine.cs Fixed animation glitches. Started work in animation priority. Fixed memory issues 2018-12-11 18:15:50 -05:00
ItemManager.cs Inventory based on hero type (#43) 2018-12-11 02:25:41 -03:00
MPQProvider.cs Fix special cases in MPQProvider (#58) 2018-12-22 11:55:44 -05:00
OpenDiablo2.Core.csproj Remove System.Collections.Immutable (#61) 2019-01-03 18:44:15 -05:00
packages.config Remove System.Collections.Immutable (#61) 2019-01-03 18:44:15 -05:00
ResourceManager.cs Dynamic character rendering based on server provided information (#56) 2018-12-19 18:44:21 -05:00
TextDictionary.cs More refactoring 2018-12-08 13:31:50 -05:00