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OpenDiablo2/d2common/d2enum/npc_action_type.go
gravestench 025ee94e50
Removed all TODO's in project (#831)
* removed the rest of the magic number errors from d2game

* hotfix for bug i added in map engine test

* removed all TODO's in project, made issues on github for each one
2020-10-25 18:36:12 -04:00

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Go

package d2enum
// NPCActionType determines composite mode animations for NPC's as they move around
type NPCActionType int
// NPCAction types
// https://github.com/OpenDiablo2/OpenDiablo2/issues/811
const (
NPCActionInvalid NPCActionType = iota
NPCAction1
NPCAction2
NPCAction3
NPCActionSkill1
)