1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-29 18:45:23 +00:00
OpenDiablo2/d2core/d2map/d2maprenderer/camera.go
danhale-git 6104adc700
D2map lint warnings (#566)
* Comments and newlines in engine.go

* Comments and newlines in object.go

* Comments and newlines in animated_entity.go

* Comments and newlines in missile.go

* Comments and newlines in npc.go

* Comments and newlines in player.go

* Removed object.go (incorrectly merged it in during rebase).

* Comments and newlines in renderer.go.

* Comments and newlines in map_entity.go.

* Comments and newlines in walk_mesh.go.

* Comments and newlines in viewport.go and tile_cache.go.

* Comments and newlines in stamp.go and wilderness_tile_types.go.

* Comments and newlines in everything else.
2020-07-09 16:11:01 -04:00

26 lines
598 B
Go

package d2maprenderer
// Camera is the position of the camera perspective in orthogonal world space. See viewport.go.
// TODO: Has a coordinate (issue #456)
type Camera struct {
x float64
y float64
}
// MoveTo sets the position of the camera to the given x and y coordinates.
func (c *Camera) MoveTo(x, y float64) {
c.x = x
c.y = y
}
// MoveBy adds the given vector to the current position of the camera.
func (c *Camera) MoveBy(x, y float64) {
c.x += x
c.y += y
}
// GetPosition returns the camera x and y position.
func (c *Camera) GetPosition() (float64, float64) {
return c.x, c.y
}