mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-16 17:35:57 -05:00
57 lines
1.4 KiB
Go
57 lines
1.4 KiB
Go
package d2datadict
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import (
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"log"
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"github.com/OpenDiablo2/OpenDiablo2/d2common"
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)
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// LevelWarpRecord is a representation of a row from lvlwarp.txt
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// it describes the warp graphics offsets and dimensions for levels
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type LevelWarpRecord struct {
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Name string
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ID int
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SelectX int
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SelectY int
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SelectDX int
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SelectDY int
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ExitWalkX int
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ExitWalkY int
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OffsetX int
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OffsetY int
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LitVersion bool
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Tiles int
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Direction string
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}
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// LevelWarps loaded from txt records
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//nolint:gochecknoglobals // Currently global by design, only written once
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var LevelWarps map[int]*LevelWarpRecord
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// LoadLevelWarps loads LevelWarpRecord's from text file data
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func LoadLevelWarps(file []byte) {
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LevelWarps = make(map[int]*LevelWarpRecord)
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d := d2common.LoadDataDictionary(file)
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for d.Next() {
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record := &LevelWarpRecord{
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Name: d.String("Name"),
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ID: d.Number("Id"),
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SelectX: d.Number("SelectX"),
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SelectY: d.Number("SelectY"),
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SelectDX: d.Number("SelectDX"),
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SelectDY: d.Number("SelectDY"),
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ExitWalkX: d.Number("ExitWalkX"),
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ExitWalkY: d.Number("ExitWalkY"),
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OffsetX: d.Number("OffsetX"),
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OffsetY: d.Number("OffsetY"),
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LitVersion: d.Bool("LitVersion"),
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Tiles: d.Number("Tiles"),
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Direction: d.String("Direction"),
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}
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LevelWarps[record.ID] = record
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}
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log.Printf("Loaded %d level warps", len(LevelWarps))
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}
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