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OpenDiablo2/d2core/d2records/item_quality_loader.go
gravestench 271673851a
Added RecordManager implementation to remove d2datadict singletons (#736)
* Added RecordManager implementation to remove d2datadict singletons

* fix object lookup test
2020-09-19 14:33:40 -04:00

53 lines
1.2 KiB
Go

package d2records
import (
"log"
"strconv"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
)
func itemQualityLoader(r *RecordManager, d *d2txt.DataDictionary) error {
records := make(ItemQualities)
for d.Next() {
qual := &ItemQualityRecord{
NumMods: d.Number("nummods"),
Mod1Code: d.String("mod1code"),
Mod1Param: d.Number("mod1param"),
Mod1Min: d.Number("mod1min"),
Mod1Max: d.Number("mod1max"),
Mod2Code: d.String("mod2code"),
Mod2Param: d.Number("mod2param"),
Mod2Min: d.Number("mod2min"),
Mod2Max: d.Number("mod2max"),
Armor: d.Bool("armor"),
Weapon: d.Bool("weapon"),
Shield: d.Bool("shield"),
Thrown: d.Bool("thrown"),
Scepter: d.Bool("scepter"),
Wand: d.Bool("wand"),
Staff: d.Bool("staff"),
Bow: d.Bool("bow"),
Boots: d.Bool("boots"),
Gloves: d.Bool("gloves"),
Belt: d.Bool("belt"),
Level: d.Number("level"),
Multiply: d.Number("multiply"),
Add: d.Number("add"),
}
records[strconv.Itoa(len(records))] = qual
}
if d.Err != nil {
return d.Err
}
r.Item.Quality = records
log.Printf("Loaded %d ItemQualities records", len(records))
return nil
}