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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-28 01:55:24 +00:00
OpenDiablo2/d2common/d2data/d2datadict/object_types.go
dk 4938ec1f44
Resolved most lint errors in d2data and d2datadict (#499)
* adding comments to d2interface for linter

* moved d2render renderer interfaces and types into d2interface

* fixed most lint errors for monstats loader

* de-lint d2data wip

* d2data: resolve linting errors
2020-06-30 09:17:07 -04:00

37 lines
1.0 KiB
Go

package d2datadict
import (
"log"
"strings"
"github.com/OpenDiablo2/OpenDiablo2/d2common"
)
// ObjectTypeRecord is a representation of a row from objtype.txt
type ObjectTypeRecord struct {
Name string
Token string
}
// ObjectTypes contains the name and token for objects
//nolint:gochecknoglobals // Currently global by design, only written once
var ObjectTypes []ObjectTypeRecord
// LoadObjectTypes loads ObjectTypeRecords from objtype.txt
func LoadObjectTypes(objectTypeData []byte) {
streamReader := d2common.CreateStreamReader(objectTypeData)
count := streamReader.GetInt32()
ObjectTypes = make([]ObjectTypeRecord, count)
for i := range ObjectTypes {
nameBytes := streamReader.ReadBytes(32)
tokenBytes := streamReader.ReadBytes(20)
ObjectTypes[i] = ObjectTypeRecord{
Name: strings.TrimSpace(strings.ReplaceAll(string(nameBytes), string(0), "")),
Token: strings.TrimSpace(strings.ReplaceAll(string(tokenBytes), string(0), "")),
}
}
log.Printf("Loaded %d object types", len(ObjectTypes))
}