mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-18 18:36:12 -05:00
118 lines
3.9 KiB
C#
118 lines
3.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace OpenDiablo2.Common.Enums
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{
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public enum eMobMode
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{
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PlayerDeath,
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PlayerNeutral,
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PlayerWalk,
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PlayerRun,
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PlayerGetHit,
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PlayerTownNeutral,
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PlayerTownWalk,
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PlayerAttack1,
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PlayerAttack2,
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PlayerBlock,
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PlayerCast,
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PlayerThrow,
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PlayerKick,
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PlayerSkill1,
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PlayerSkill2,
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PlayerSkill3,
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PlayerSkill4,
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PlayerDead,
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PlayerSequence,
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PlayerKnockBack,
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MonsterDeath,
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MonsterNeutral,
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MonsterWalk,
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MonsterGetHit,
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MonsterAttack1,
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MonsterAttack2,
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MonsterBlock,
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MonsterCast,
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MonsterSkill1,
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MonsterSkill2,
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MonsterSkill3,
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MonsterSkill4,
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MonsterDead,
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MonsterKnockback,
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MonsterSequence,
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MonsterRun,
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ObjectNeutral,
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ObjectOperating,
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ObjectOpened,
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ObjectSpecial1,
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ObjectSpecial2,
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ObjectSpecial3,
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ObjectSpecial4,
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ObjectSpecial5
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}
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public static class eMobModeExtensions
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{
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private static readonly Dictionary<eMobMode, string> mobModes = new Dictionary<eMobMode, string>
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{
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{ eMobMode.PlayerDeath ,"DT" },
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{ eMobMode.PlayerNeutral ,"NU" },
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{ eMobMode.PlayerWalk ,"WL" },
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{ eMobMode.PlayerRun ,"RN" },
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{ eMobMode.PlayerGetHit ,"GH" },
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{ eMobMode.PlayerTownNeutral ,"TN" },
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{ eMobMode.PlayerTownWalk ,"TW" },
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{ eMobMode.PlayerAttack1 ,"A1" },
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{ eMobMode.PlayerAttack2 ,"A2" },
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{ eMobMode.PlayerBlock ,"BL" },
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{ eMobMode.PlayerCast ,"SC" },
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{ eMobMode.PlayerThrow ,"TH" },
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{ eMobMode.PlayerKick ,"KK" },
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{ eMobMode.PlayerSkill1 ,"S1" },
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{ eMobMode.PlayerSkill2 ,"S2" },
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{ eMobMode.PlayerSkill3 ,"S3" },
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{ eMobMode.PlayerSkill4 ,"S4" },
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{ eMobMode.PlayerDead ,"DD" },
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{ eMobMode.PlayerSequence ,"GH" },
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{ eMobMode.PlayerKnockBack ,"GH" },
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{ eMobMode.MonsterDeath , "DT" },
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{ eMobMode.MonsterNeutral , "NU" },
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{ eMobMode.MonsterWalk , "WL" },
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{ eMobMode.MonsterGetHit , "GH" },
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{ eMobMode.MonsterAttack1 , "A1" },
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{ eMobMode.MonsterAttack2 , "A2" },
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{ eMobMode.MonsterBlock , "BL" },
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{ eMobMode.MonsterCast , "SC" },
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{ eMobMode.MonsterSkill1 , "S1" },
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{ eMobMode.MonsterSkill2 , "S2" },
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{ eMobMode.MonsterSkill3 , "S3" },
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{ eMobMode.MonsterSkill4 , "S4" },
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{ eMobMode.MonsterDead , "DD" },
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{ eMobMode.MonsterKnockback , "GH" },
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{ eMobMode.MonsterSequence , "xx" },
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{ eMobMode.MonsterRun , "RN" },
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{ eMobMode.ObjectNeutral , "NU" },
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{ eMobMode.ObjectOperating , "OP" },
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{ eMobMode.ObjectOpened , "ON" },
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{ eMobMode.ObjectSpecial1 , "S1" },
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{ eMobMode.ObjectSpecial2 , "S2" },
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{ eMobMode.ObjectSpecial3 , "S3" },
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{ eMobMode.ObjectSpecial4 , "S4" },
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{ eMobMode.ObjectSpecial5 , "S5" }
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};
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public static string ToToken(this eMobMode src) => mobModes[src];
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public static eMobMode FromToken(this string token) => mobModes.First(x => x.Value.ToUpper() == token.ToUpper()).Key;
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}
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}
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