mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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516 lines
16 KiB
C#
516 lines
16 KiB
C#
#region License
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/* SDL2# - C# Wrapper for SDL2
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*
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* Copyright (c) 2013-2016 Ethan Lee.
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
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*
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*/
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#endregion
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#region Using Statements
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using System;
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using System.Runtime.InteropServices;
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#endregion
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namespace SDL2
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{
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public static class SDL_mixer
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{
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#region SDL2# Variables
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/* Used by DllImport to load the native library. */
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private const string nativeLibName = "SDL2_mixer";
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#endregion
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#region SDL_mixer.h
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/* Similar to the headers, this is the version we're expecting to be
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* running with. You will likely want to check this somewhere in your
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* program!
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*/
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public const int SDL_MIXER_MAJOR_VERSION = 2;
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public const int SDL_MIXER_MINOR_VERSION = 0;
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public const int SDL_MIXER_PATCHLEVEL = 2;
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/* In C, you can redefine this value before including SDL_mixer.h.
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* We're not going to allow this in SDL2#, since the value of this
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* variable is persistent and not dependent on preprocessor ordering.
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*/
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public const int MIX_CHANNELS = 8;
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public static readonly int MIX_DEFAULT_FREQUENCY = 22050;
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public static readonly ushort MIX_DEFAULT_FORMAT =
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BitConverter.IsLittleEndian ? SDL.AUDIO_S16LSB : SDL.AUDIO_S16MSB;
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public static readonly int MIX_DEFAULT_CHANNELS = 2;
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public static readonly byte MIX_MAX_VOLUME = 128;
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[Flags]
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public enum MIX_InitFlags
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{
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MIX_INIT_FLAC = 0x00000001,
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MIX_INIT_MOD = 0x00000002,
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MIX_INIT_MP3 = 0x00000008,
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MIX_INIT_OGG = 0x00000010,
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MIX_INIT_MID = 0x00000020,
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}
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public enum Mix_Fading
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{
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MIX_NO_FADING,
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MIX_FADING_OUT,
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MIX_FADING_IN
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}
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public enum Mix_MusicType
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{
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MUS_NONE,
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MUS_CMD,
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MUS_WAV,
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MUS_MOD,
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MUS_MID,
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MUS_OGG,
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MUS_MP3,
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MUS_MP3_MAD,
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MUS_FLAC,
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MUS_MODPLUG
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}
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate void MixFuncDelegate(
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IntPtr udata, // void*
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IntPtr stream, // Uint8*
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int len
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);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate void Mix_EffectFunc_t(
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int chan,
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IntPtr stream, // void*
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int len,
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IntPtr udata // void*
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);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate void Mix_EffectDone_t(
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int chan,
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IntPtr udata // void*
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);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate void MusicFinishedDelegate();
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate void ChannelFinishedDelegate(int channel);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate int SoundFontDelegate(
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IntPtr a, // const char*
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IntPtr b // void*
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);
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public static void SDL_MIXER_VERSION(out SDL.SDL_version X)
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{
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X.major = SDL_MIXER_MAJOR_VERSION;
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X.minor = SDL_MIXER_MINOR_VERSION;
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X.patch = SDL_MIXER_PATCHLEVEL;
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}
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[DllImport(nativeLibName, EntryPoint = "MIX_Linked_Version", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_MIX_Linked_Version();
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public static SDL.SDL_version MIX_Linked_Version()
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{
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SDL.SDL_version result;
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IntPtr result_ptr = INTERNAL_MIX_Linked_Version();
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result = (SDL.SDL_version) Marshal.PtrToStructure(
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result_ptr,
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typeof(SDL.SDL_version)
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);
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return result;
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_Init(MIX_InitFlags flags);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_Quit();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_OpenAudio(
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int frequency,
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ushort format,
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int channels,
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int chunksize
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_AllocateChannels(int numchans);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_QuerySpec(
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out int frequency,
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out ushort format,
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out int channels
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);
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/* src refers to an SDL_RWops*, IntPtr to a Mix_Chunk* */
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/* THIS IS A PUBLIC RWops FUNCTION! */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Mix_LoadWAV_RW(
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IntPtr src,
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int freesrc
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);
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/* IntPtr refers to a Mix_Chunk* */
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/* This is an RWops macro in the C header. */
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public static IntPtr Mix_LoadWAV(string file)
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{
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IntPtr rwops = SDL.INTERNAL_SDL_RWFromFile(file, "rb");
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return Mix_LoadWAV_RW(rwops, 1);
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}
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/* IntPtr refers to a Mix_Music* */
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[DllImport(nativeLibName, EntryPoint = "Mix_LoadMUS", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_Mix_LoadMUS(
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byte[] file
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);
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public static IntPtr Mix_LoadMUS(string file)
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{
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return INTERNAL_Mix_LoadMUS(SDL.UTF8_ToNative(file));
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}
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/* IntPtr refers to a Mix_Chunk* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Mix_QuickLoad_WAV(
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[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1)]
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byte[] mem
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);
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/* IntPtr refers to a Mix_Chunk* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Mix_QuickLoad_RAW(
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[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1, SizeParamIndex = 1)]
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byte[] mem,
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uint len
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);
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/* chunk refers to a Mix_Chunk* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_FreeChunk(IntPtr chunk);
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/* music refers to a Mix_Music* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_FreeMusic(IntPtr music);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_GetNumChunkDecoders();
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[DllImport(nativeLibName, EntryPoint = "Mix_GetChunkDecoder", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_Mix_GetChunkDecoder(int index);
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public static string Mix_GetChunkDecoder(int index)
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{
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return SDL.UTF8_ToManaged(
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INTERNAL_Mix_GetChunkDecoder(index)
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);
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_GetNumMusicDecoders();
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[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicDecoder", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_Mix_GetMusicDecoder(int index);
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public static string Mix_GetMusicDecoder(int index)
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{
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return SDL.UTF8_ToManaged(
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INTERNAL_Mix_GetMusicDecoder(index)
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);
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}
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/* music refers to a Mix_Music* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern Mix_MusicType Mix_GetMusicType(IntPtr music);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_SetPostMix(
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MixFuncDelegate mix_func,
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IntPtr arg // void*
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_HookMusic(
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MixFuncDelegate mix_func,
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IntPtr arg // void*
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_HookMusicFinished(
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MusicFinishedDelegate music_finished
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);
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/* IntPtr refers to a void* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Mix_GetMusicHookData();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_ChannelFinished(
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ChannelFinishedDelegate channel_finished
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_RegisterEffect(
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int chan,
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Mix_EffectFunc_t f,
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Mix_EffectDone_t d,
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IntPtr arg // void*
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_UnregisterEffect(
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int channel,
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Mix_EffectFunc_t f
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_UnregisterAllEffects(int channel);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_SetPanning(
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int channel,
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byte left,
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byte right
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_SetPosition(
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int channel,
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short angle,
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byte distance
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_SetDistance(int channel, byte distance);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_SetReverseStereo(int channel, int flip);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_ReserveChannels(int num);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_GroupChannel(int which, int tag);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_GroupChannels(int from, int to, int tag);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_GroupAvailable(int tag);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_GroupCount(int tag);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_GroupOldest(int tag);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_GroupNewer(int tag);
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/* chunk refers to a Mix_Chunk* */
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public static int Mix_PlayChannel(
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int channel,
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IntPtr chunk,
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int loops
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) {
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return Mix_PlayChannelTimed(channel, chunk, loops, -1);
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}
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/* chunk refers to a Mix_Chunk* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_PlayChannelTimed(
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int channel,
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IntPtr chunk,
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int loops,
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int ticks
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);
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/* music refers to a Mix_Music* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_PlayMusic(IntPtr music, int loops);
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/* music refers to a Mix_Music* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_FadeInMusic(
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IntPtr music,
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int loops,
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int ms
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);
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/* music refers to a Mix_Music* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_FadeInMusicPos(
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IntPtr music,
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int loops,
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int ms,
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double position
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);
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/* chunk refers to a Mix_Chunk* */
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public static int Mix_FadeInChannel(
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int channel,
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IntPtr chunk,
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int loops,
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int ms
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) {
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return Mix_FadeInChannelTimed(channel, chunk, loops, ms, -1);
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}
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/* chunk refers to a Mix_Chunk* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_FadeInChannelTimed(
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int channel,
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IntPtr chunk,
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int loops,
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int ms,
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int ticks
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_Volume(int channel, int volume);
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/* chunk refers to a Mix_Chunk* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_VolumeChunk(
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IntPtr chunk,
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int volume
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_VolumeMusic(int volume);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_HaltChannel(int channel);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_HaltGroup(int tag);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_HaltMusic();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_ExpireChannel(int channel, int ticks);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_FadeOutChannel(int which, int ms);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_FadeOutGroup(int tag, int ms);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_FadeOutMusic(int ms);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern Mix_Fading Mix_FadingMusic();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern Mix_Fading Mix_FadingChannel(int which);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_Pause(int channel);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_Resume(int channel);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_Paused(int channel);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_PauseMusic();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_ResumeMusic();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Mix_RewindMusic();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_PausedMusic();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_SetMusicPosition(double position);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_Playing(int channel);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_PlayingMusic();
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[DllImport(nativeLibName, EntryPoint = "Mix_SetMusicCMD", CallingConvention = CallingConvention.Cdecl)]
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private static extern int INTERNAL_Mix_SetMusicCMD(
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byte[] command
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);
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public static int Mix_SetMusicCMD(string command)
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{
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return INTERNAL_Mix_SetMusicCMD(
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SDL.UTF8_ToNative(command)
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);
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_SetSynchroValue(int value);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_GetSynchroValue();
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[DllImport(nativeLibName, EntryPoint = "Mix_SetSoundFonts", CallingConvention = CallingConvention.Cdecl)]
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private static extern int INTERNAL_Mix_SetSoundFonts(
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byte[] paths
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);
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public static int Mix_SetSoundFonts(string paths)
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{
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return INTERNAL_Mix_SetSoundFonts(
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SDL.UTF8_ToNative(paths)
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);
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}
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[DllImport(nativeLibName, EntryPoint = "Mix_GetSoundFonts", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_Mix_GetSoundFonts();
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public static string Mix_GetSoundFonts()
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{
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return SDL.UTF8_ToManaged(INTERNAL_Mix_GetSoundFonts());
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Mix_EachSoundFont(
|
|
SoundFontDelegate function,
|
|
IntPtr data // void*
|
|
);
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|
|
|
/* IntPtr refers to a Mix_Chunk* */
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern IntPtr Mix_GetChunk(int channel);
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|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void Mix_CloseAudio();
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|
|
|
#endregion
|
|
}
|
|
}
|