mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-04 17:27:16 -05:00
5e1725dd7d
* camera offset for ui panels : added maprenderer viewport to be aligned left or right calling alignement on keyPress in game_controls * check if already aligned * fix bugs -forgot to assign alignement -defaultScreenRect instead of screenRect because of issue mentionned in original comment * remove config.json and replace go.mod line * removing duplicate import of d2common replacing all dh to d2common * remove useless breaks from switch statement * better range when value unused + prettying import * item_affix rewrite using return values instead of pointer references in arguments * ebiten deprecated calls * small fixes
45 lines
1011 B
Go
45 lines
1011 B
Go
package d2datadict
|
|
|
|
import (
|
|
"strings"
|
|
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2common"
|
|
)
|
|
|
|
func MapHeaders(line string) map[string]int {
|
|
m := make(map[string]int)
|
|
r := strings.Split(line, "\t")
|
|
for index, header := range r {
|
|
m[header] = index
|
|
}
|
|
return m
|
|
}
|
|
|
|
func MapLoadInt(r *[]string, mapping *map[string]int, field string) int {
|
|
index, ok := (*mapping)[field]
|
|
if ok {
|
|
return d2common.StringToInt(d2common.EmptyToZero(d2common.AsterToEmpty((*r)[index])))
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func MapLoadString(r *[]string, mapping *map[string]int, field string) string {
|
|
index, ok := (*mapping)[field]
|
|
if ok {
|
|
return d2common.AsterToEmpty((*r)[index])
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func MapLoadBool(r *[]string, mapping *map[string]int, field string) bool {
|
|
return MapLoadInt(r, mapping, field) == 1
|
|
}
|
|
|
|
func MapLoadUint8(r *[]string, mapping *map[string]int, field string) uint8 {
|
|
index, ok := (*mapping)[field]
|
|
if ok {
|
|
return d2common.StringToUint8(d2common.EmptyToZero(d2common.AsterToEmpty((*r)[index])))
|
|
}
|
|
return 0
|
|
}
|