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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-27 17:45:24 +00:00
OpenDiablo2/d2core/d2ui
juander-ux 9e89d5b891
game_control: HUD refactor (#904)
* d2player/game_controls: Refactor HUD into it's own class

game_controls slowly becomes a superclass that does too many things.
So move HUD into it's own class. This is the first step of getting the
renderer out of game_controls (#798)

* d2ui/tooltip: Allow background box to be disabled

* d2ui/tooltip: Make GetSize() a public function

* d2player: Move const from game_controls to hud

* d2player: Fix missing entity hover tooltip
2020-11-05 11:55:09 -08:00
..
button.go migrate to ebiten v2.0 API (#860) 2020-10-28 14:17:42 -04:00
checkbox.go migrate to ebiten v2.0 API (#860) 2020-10-28 14:17:42 -04:00
color_tokens.go d2ui refactor (#699) 2020-08-06 10:30:23 -04:00
d2ui.go remove d2asset singleton (#726) 2020-09-12 16:51:30 -04:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
drawable.go d2ui refactor (#699) 2020-08-06 10:30:23 -04:00
frame.go migrate to ebiten v2.0 API (#860) 2020-10-28 14:17:42 -04:00
label.go Removed all TODO's in project (#831) 2020-10-25 18:36:12 -04:00
scrollbar.go Adds error handling everywhere (#743) 2020-09-23 13:30:54 -04:00
sprite.go migrate to ebiten v2.0 API (#860) 2020-10-28 14:17:42 -04:00
textbox.go migrate to ebiten v2.0 API (#860) 2020-10-28 14:17:42 -04:00
tooltip.go game_control: HUD refactor (#904) 2020-11-05 11:55:09 -08:00
ui_manager.go Removed all TODO's in project (#831) 2020-10-25 18:36:12 -04:00
widget.go d2ui refactor (#699) 2020-08-06 10:30:23 -04:00