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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-04 23:10:42 +00:00
OpenDiablo2/d2common/d2enum/composite_type.go
Intyre 9e58b134e5
Refactored d2enum (#567)
* Refactored animation mode enum

* More d2enum changes

* Refactored tile enum

* Refactored weapon class enum

* Refactored more enums

* Refactored item event enum

* Fixed init_functions animation mode

* Removed string2enum from MonsterAnimationMode

* Refactored ItemStatCost description

* Last enum lint errors

* Regenerated monster stringer file
2020-07-09 23:12:28 -04:00

28 lines
1.0 KiB
Go

package d2enum
//go:generate stringer -linecomment -type CompositeType -output composite_type_string.go
// CompositeType represents a composite type
type CompositeType int
// Composite types
const (
CompositeTypeHead CompositeType = iota // HD
CompositeTypeTorso // TR
CompositeTypeLegs // LG
CompositeTypeRightArm // RA
CompositeTypeLeftArm // LA
CompositeTypeRightHand // RH
CompositeTypeLeftHand // LH
CompositeTypeShield // SH
CompositeTypeSpecial1 // S1
CompositeTypeSpecial2 // S2
CompositeTypeSpecial3 // S3
CompositeTypeSpecial4 // S4
CompositeTypeSpecial5 // S5
CompositeTypeSpecial6 // S6
CompositeTypeSpecial7 // S7
CompositeTypeSpecial8 // S8
CompositeTypeMax
)