mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-16 17:35:57 -05:00
d6c9748fef
* refactored logging in d2config, d2record, and d2asset * asset manager, record manager, and file loader now utilitize d2util.Logger * added colored logging to d2util.Logger (excluding windows platforms) * removed mpq file verification from d2config; d2loader handles this * record loaders now use the record manager's logger for printing info * added command line argument for setting log level (`--loglevel 4`, `-l4`, or `-l 4` * added `LogLevel` parameter to config file * default log level will show errors, warnings, and info log messages * specifying log level as an argument overrides setting from config file * fixed log level tests
38 lines
923 B
Go
38 lines
923 B
Go
package d2records
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import (
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
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)
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func shrineLoader(r *RecordManager, d *d2txt.DataDictionary) error {
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records := make(map[string]*ShrineRecord)
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for d.Next() {
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record := &ShrineRecord{
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ShrineType: d.String("Shrine Type"),
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ShrineName: d.String("Shrine name"),
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Effect: d.String("Effect"),
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Code: d.Number("Code"),
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Arg0: d.Number("Arg0"),
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Arg1: d.Number("Arg1"),
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DurationFrames: d.Number("Duration in frames"),
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ResetTimeMinutes: d.Number("reset time in minutes"),
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Rarity: d.Number("rarity"),
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EffectClass: d.Number("effectclass"),
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LevelMin: d.Number("LevelMin"),
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}
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records[record.ShrineName] = record
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}
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if d.Err != nil {
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return d.Err
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}
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r.Object.Shrines = records
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r.Logger.Infof("Loaded %d shrines", len(records))
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return nil
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}
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