OpenDiablo2/d2core/d2gui/common.go

82 lines
1.6 KiB
Go

package d2gui
import (
"errors"
"image/color"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2asset"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2math"
)
func loadFont(fontStyle FontStyle) (*d2asset.Font, error) {
config := getFontStyleConfig(fontStyle)
if config == nil {
return nil, errors.New("invalid font style")
}
return singleton.asset.LoadFont(config.fontBasePath+".tbl", config.fontBasePath+".dc6",
config.palettePath)
}
func renderSegmented(animation d2interface.Animation, segmentsX, segmentsY, frameOffset int,
target d2interface.Surface) error {
var currentY int
for y := 0; y < segmentsY; y++ {
var currentX, maxHeight int
for x := 0; x < segmentsX; x++ {
if err := animation.SetCurrentFrame(x + y*segmentsX + frameOffset*segmentsX*segmentsY); err != nil {
return err
}
target.PushTranslation(x+currentX, y+currentY)
err := animation.Render(target)
target.Pop()
if err != nil {
return err
}
width, height := animation.GetCurrentFrameSize()
maxHeight = d2math.MaxInt(maxHeight, height)
currentX += width
}
currentY += maxHeight
}
return nil
}
func half(n int) int {
return n / 2
}
func rgbaColor(rgba uint32) color.RGBA {
result := color.RGBA{}
a, b, g, r := 0, 1, 2, 3
byteWidth := 8
byteMask := 0xff
for idx := 0; idx < 4; idx++ {
shift := idx * byteWidth
component := uint8(rgba>>shift) & uint8(byteMask)
switch idx {
case a:
result.A = component
case b:
result.B = component
case g:
result.G = component
case r:
result.R = component
}
}
return result
}