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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-05 17:57:17 -05:00
OpenDiablo2/d2core/d2item/item.go
lord bfd3f1046d
D2items WIP (#646)
* wip d2items system and item properties

* added loader for TreasureClassEx.txt

* wip item spawn from treasure class records

* wip items

* add call to init item equivalencies, remove treasure class test from d2app

* made item affix records global var a map of affix codes to the records

* changed how item to item common record equivalency is determined

* changed set items records export to a map of their codes to the records, grouped property params into a struct

* changed property parameter field from calcstring to string

* fixed bug in stat value clone

* adding equipper interface as part of stat context, eventually to be used to resolve set bonus (among other things)

* made the item interface simpler, only needs name and description methods

* adding equipper interface, for anything that will equip or have active items

* handle case where min and max are swapped, removed commented code

* added property/stat resolution for magic, rare, set, and unique items

* adding item generator which can roll for items using treasure class records

* fixed item equivalency func being called in the wrong spot
2020-07-30 10:14:15 -04:00

12 lines
253 B
Go

package d2item
// Item describes all types of item that can be placed in the
// player inventory grid (not just things that can be equipped!)
type Item interface {
Context() StatContext
SetContext(StatContext)
Name() string
Description() string
}