OpenDiablo2/d2core/d2map/d2mapentity
gravestench 783993470e
Lint error cleanup1 (#779)
* fixed lint error in d2app/app.go

* go fmt entire project

* adding doc.go for d2records

* fixed lint issues in d2core/d2map

* fixed lint error in d2interface/palette.go

* fixed lint error in  d2core/d2hero/hero_state_factory.go

* adding dov.go to d2common/d2geom

* fixing lint errors in d2common/d2loader

* adding doc.go to d2common/d2cache

* adding doc files for d2datautils, d2util, d2path

* adding package doc strings for mapgen, in-geam help screen, and tcp client connection

* removed all cuddling lint errors

* changed stamina equality check to '<=' instead of '<'
2020-10-22 01:12:06 -04:00
..
animated_entity.go Minor edits: debug entity frame bounds, debug `spawnmon` command (#666) 2020-08-01 19:03:09 -04:00
cast_overlay.go Initial cast overlay implementation. Fix HeroSkill deserialization & map entities processing crashing for remote client. (#766) 2020-10-10 18:47:51 -04:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
factory.go Lint error cleanup1 (#779) 2020-10-22 01:12:06 -04:00
item.go Removing d2datadict singletons (#738) 2020-09-20 17:52:01 -04:00
map_entity.go replace satori/go.uuid with google/uuid (#747) 2020-09-23 13:30:15 -04:00
map_entity_test.go Vector method pointers (#621) 2020-07-25 09:36:54 -04:00
missile.go Removing d2datadict singletons (#738) 2020-09-20 17:52:01 -04:00
npc.go Removing d2datadict singletons (#738) 2020-09-20 17:52:01 -04:00
object.go Removing the rest of the d2data singletons (#742) 2020-09-20 20:30:27 -04:00
object_init.go remove d2asset singleton (#726) 2020-09-12 16:51:30 -04:00
player.go Lint error cleanup1 (#779) 2020-10-22 01:12:06 -04:00