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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-04 17:27:16 -05:00
OpenDiablo2/Common/LevelPresets.go
2019-11-01 16:51:50 -04:00

70 lines
1.8 KiB
Go

package Common
import (
"log"
"strings"
"github.com/essial/OpenDiablo2/ResourcePaths"
)
type LevelPresetRecord struct {
DefinitionId int32
LevelId int32
Populate bool
Logicals bool
Outdoors bool
Animate bool
KillEdge bool
FillBlanks bool
SizeX int32
SizeY int32
AutoMap bool
Scan bool
Pops int32
PopPad int32
Files [6]string
Dt1Mask uint32
}
var LevelPresets map[int]*LevelPresetRecord
func LoadLevelPresets(fileProvider FileProvider) {
levelTypesData := fileProvider.LoadFile(ResourcePaths.LevelPreset)
sr := CreateStreamReader(levelTypesData)
sr.SkipBytes(4) // Count
LevelPresets = make(map[int]*LevelPresetRecord)
for !sr.Eof() {
i := int(sr.GetInt32())
LevelPresets[i] = &LevelPresetRecord{}
LevelPresets[i].DefinitionId = int32(i)
LevelPresets[i].LevelId = sr.GetInt32()
LevelPresets[i].Populate = sr.GetInt32() != 0
LevelPresets[i].Logicals = sr.GetInt32() != 0
LevelPresets[i].Outdoors = sr.GetInt32() != 0
LevelPresets[i].Animate = sr.GetInt32() != 0
LevelPresets[i].KillEdge = sr.GetInt32() != 0
LevelPresets[i].FillBlanks = sr.GetInt32() != 0
sr.GetInt32() // What is this field?
LevelPresets[i].SizeX = sr.GetInt32()
LevelPresets[i].SizeY = sr.GetInt32()
LevelPresets[i].AutoMap = sr.GetInt32() != 0
LevelPresets[i].Scan = sr.GetInt32() != 0
LevelPresets[i].Pops = sr.GetInt32()
LevelPresets[i].PopPad = sr.GetInt32()
sr.GetUInt32() // Most likely NumFiles
for fileIdx := 0; fileIdx < 6; fileIdx++ {
strData, _ := sr.ReadBytes(60)
s := strings.Trim(string(strData), string(0))
if s == "0" {
LevelPresets[i].Files[fileIdx] = ""
} else {
LevelPresets[i].Files[fileIdx] = s
}
}
LevelPresets[i].Dt1Mask = sr.GetUInt32()
}
log.Printf("Loaded %d LevelPreset records", len(LevelPresets))
}