mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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30 lines
952 B
C#
30 lines
952 B
C#
using System.Collections.Generic;
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using System.Drawing;
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using OpenDiablo2.Common.Enums;
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namespace OpenDiablo2.Common.Models
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{
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public interface IMapInfo
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{
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Dictionary<eRenderCellType, MapCellInfo[]> CellInfo { get; set; }
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MPQDS1 FileData { get; set; }
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Rectangle TileLocation { get; set; }
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}
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public sealed class MapInfo : IMapInfo
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{
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public int LevelId { get; set; } = (int)eLevelId.None;
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public MPQDS1 FileData { get; set; }
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public Dictionary<eRenderCellType, MapCellInfo[]> CellInfo { get; set; }
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public Rectangle TileLocation { get; set; } = new Rectangle();
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}
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public sealed class SubMapInfo : IMapInfo
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{
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public IMapInfo PrimaryMap { get; set; }
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public Dictionary<eRenderCellType, MapCellInfo[]> CellInfo { get; set; }
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public MPQDS1 FileData { get; set; }
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public Rectangle TileLocation { get; set; } = new Rectangle();
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}
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}
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