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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-04 17:27:16 -05:00
OpenDiablo2/d2common/d2fileformats/d2dt1/material.go
Tim Sarbin 2461142fbd
Minor changes to project layout (#276)
* Minor changes to reduce interdependencies on modules.
2020-01-31 23:18:11 -05:00

31 lines
733 B
Go

package d2dt1
// Lots of unknowns for now
type MaterialFlags struct {
Other bool
Water bool
WoodObject bool
InsideStone bool
OutsideStone bool
Dirt bool
Sand bool
Wood bool
Lava bool
Snow bool
}
func NewMaterialFlags(data uint16) MaterialFlags {
return MaterialFlags{
Other: data&0x0001 == 0x0001,
Water: data&0x0002 == 0x0002,
WoodObject: data&0x0004 == 0x0004,
InsideStone: data&0x0008 == 0x0008,
OutsideStone: data&0x0010 == 0x0010,
Dirt: data&0x0020 == 0x0020,
Sand: data&0x0040 == 0x0040,
Wood: data&0x0080 == 0x0080,
Lava: data&0x0100 == 0x0100,
Snow: data&0x0400 == 0x0400,
}
}