OpenDiablo2/d2core/d2render/d2render.go

92 lines
1.8 KiB
Go

package d2render
import (
"errors"
"log"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
)
var (
ErrWasInit = errors.New("rendering system is already initialized")
ErrNotInit = errors.New("rendering system has not been initialized")
ErrInvalidRenderer = errors.New("invalid rendering system specified")
)
var singleton d2interface.Renderer
func Initialize(rend d2interface.Renderer) error {
verifyNotInit()
singleton = rend
log.Printf("Initialized the %s renderer...", singleton.GetRendererName())
return nil
}
func SetWindowIcon(fileName string) {
verifyWasInit()
singleton.SetWindowIcon(fileName)
}
func Run(f func(d2interface.Surface) error, width, height int, title string) error {
verifyWasInit()
singleton.Run(f, width, height, title)
return nil
}
func IsDrawingSkipped() bool {
verifyWasInit()
return singleton.IsDrawingSkipped()
}
func CreateSurface(surface d2interface.Surface) (d2interface.Surface, error) {
verifyWasInit()
return singleton.CreateSurface(surface)
}
func NewSurface(width, height int, filter d2interface.Filter) (d2interface.Surface, error) {
verifyWasInit()
return singleton.NewSurface(width, height, filter)
}
func IsFullScreen() bool {
verifyWasInit()
return singleton.IsFullScreen()
}
func SetFullScreen(fullScreen bool) {
verifyWasInit()
singleton.SetFullScreen(fullScreen)
}
func SetVSyncEnabled(vsync bool) {
verifyWasInit()
singleton.SetVSyncEnabled(vsync)
}
func GetVSyncEnabled() bool {
verifyWasInit()
return singleton.GetVSyncEnabled()
}
func GetCursorPos() (int, int) {
verifyWasInit()
return singleton.GetCursorPos()
}
func CurrentFPS() float64 {
verifyWasInit()
return singleton.CurrentFPS()
}
func verifyWasInit() {
if singleton == nil {
panic(ErrNotInit)
}
}
func verifyNotInit() {
if singleton != nil {
panic(ErrWasInit)
}
}