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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-30 15:15:56 -04:00
OpenDiablo2/d2core/d2scene
Ziemas 51d78bfcbf Draw object layers in order and generally untangle the direction mess. (#239)
* Implement drawing COF Layers by priority

Hack it up by using always draw order for direction 0 until we get a
better handle on directions in the engine.

* Take directions in "cof directions"

Transform into dcc directions for loading frames.

* Set characters to dir 0 in char select.

Direction 0 is now facing down universally
2019-11-26 21:04:36 -05:00
..
blizzard_intro.go Migrate out d2common d2helper d2data modules (#195) 2019-11-17 00:16:33 -05:00
character_select.go Draw object layers in order and generally untangle the direction mess. (#239) 2019-11-26 21:04:36 -05:00
credits.go Extract sprite from dc6 from D2Shared (#234) 2019-11-24 17:58:23 -05:00
game.go Draw object layers in order and generally untangle the direction mess. (#239) 2019-11-26 21:04:36 -05:00
main_menu.go Extract sprite from dc6 from D2Shared (#234) 2019-11-24 17:58:23 -05:00
map_engine_testing.go Increase draw distance up and down (#209) 2019-11-18 18:23:33 -05:00
select_hero_class.go Extract sprite from dc6 from D2Shared (#234) 2019-11-24 17:58:23 -05:00