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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-30 02:55:23 +00:00
OpenDiablo2/OpenDiablo2.Core/MPQProvider.cs
2018-12-08 09:32:09 -05:00

71 lines
2.1 KiB
C#

using OpenDiablo2.Common.Interfaces;
using OpenDiablo2.Common.Models;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OpenDiablo2.Core
{
public sealed class MPQProvider : IMPQProvider
{
private readonly MPQ[] mpqs;
private readonly Dictionary<string, int> mpqLookup = new Dictionary<string, int>();
public MPQProvider(GlobalConfiguration globalConfiguration)
{
// TODO: Make this less dumb. We need to an external file to configure mpq load order.
this.mpqs = Directory
.EnumerateFiles(globalConfiguration.BaseDataPath, "*.mpq")
.Where(x => !Path.GetFileName(x).StartsWith("patch"))
.Select(file => new MPQ(file))
.ToArray();
// Load the base game files
for(var i = 0; i < mpqs.Count(); i++)
{
if (Path.GetFileName(mpqs[i].Path).StartsWith("d2exp") || Path.GetFileName(mpqs[i].Path).StartsWith("d2x"))
continue;
foreach(var file in mpqs[i].Files)
{
mpqLookup[file.ToLower()] = i;
}
}
// Load the expansion game files
for (var i = 0; i < mpqs.Count(); i++)
{
if (!Path.GetFileName(mpqs[i].Path).StartsWith("d2exp") && !Path.GetFileName(mpqs[i].Path).StartsWith("d2x"))
continue;
foreach (var file in mpqs[i].Files)
{
mpqLookup[file.ToLower()] = i;
}
}
}
public IEnumerable<MPQ> GetMPQs() => mpqs;
public Stream GetStream(string fileName)
{
if (!mpqLookup.ContainsKey(fileName.ToLower()))
return null;
return mpqs[mpqLookup[fileName.ToLower()]].OpenFile(fileName);
}
public IEnumerable<string> GetTextFile(string fileName)
=> new StreamReader(mpqs[mpqLookup[fileName.ToLower()]].OpenFile(fileName)).ReadToEnd().Split('\n');
}
}