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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-20 22:25:24 +00:00
OpenDiablo2/main.go
Ziemas 4aba58eb28 Vsync and FPS display toggles. (#124)
They now toggle more reliably as well as work globally.
2019-11-09 18:56:45 -05:00

57 lines
1.5 KiB
Go

package main
import (
"image"
"log"
"github.com/hajimehoshi/ebiten/ebitenutil"
"github.com/OpenDiablo2/OpenDiablo2/common"
"github.com/OpenDiablo2/OpenDiablo2/core"
"github.com/OpenDiablo2/OpenDiablo2/mpq"
"github.com/hajimehoshi/ebiten"
)
// GitBranch is set by the CI build process to the name of the branch
var GitBranch string
// GitCommit is set by the CI build process to the commit hash
var GitCommit string
var d2Engine *core.Engine
func main() {
//runtime.LockOSThread()
//defer runtime.UnlockOSThread()
if len(GitBranch) == 0 {
GitBranch = "Local Build"
GitCommit = ""
}
common.SetBuildInfo(GitBranch, GitCommit)
log.SetFlags(log.Ldate | log.LUTC | log.Lmicroseconds | log.Llongfile)
log.Println("OpenDiablo2 - Open source Diablo 2 engine")
_, iconImage, err := ebitenutil.NewImageFromFile("d2logo.png", ebiten.FilterLinear)
if err == nil {
ebiten.SetWindowIcon([]image.Image{iconImage})
}
mpq.InitializeCryptoBuffer()
d2Engine = core.CreateEngine()
ebiten.SetCursorVisible(false)
ebiten.SetFullscreen(d2Engine.Settings.FullScreen)
ebiten.SetRunnableInBackground(d2Engine.Settings.RunInBackground)
ebiten.SetVsyncEnabled(d2Engine.Settings.VsyncEnabled)
ebiten.SetMaxTPS(d2Engine.Settings.TicksPerSecond)
if err := ebiten.Run(update, 800, 600, d2Engine.Settings.Scale, "OpenDiablo 2 ("+GitBranch+")"); err != nil {
log.Fatal(err)
}
}
func update(screen *ebiten.Image) error {
d2Engine.Update()
if ebiten.IsDrawingSkipped() {
return nil
}
d2Engine.Draw(screen)
return nil
}