OpenDiablo2/d2common/d2enum
Ziemas 02605227c3
Various map entity reworks (#439)
* Use integer directions for rotating map entities

* Manage composite directly in npc

* Player manages its own composite

* Split up animation mode types

Players, monsters, objects all have their own types

* Clean up AnimatedEntity

* Rename AnimatedEntity -> Object

* Keep the object txt record on hand in Object
2020-06-24 13:49:13 -04:00
..
animation_frame.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
animation_mode.go Various map entity reworks (#439) 2020-06-24 13:49:13 -04:00
composite_type.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
description_functions.go DataDictionary loader for ItemStatCost (#333) 2020-06-13 19:52:22 -04:00
draw_effect.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
equipped_slot_type.go Feature/player equipment ui (#419) 2020-06-23 14:12:30 -04:00
hero.go Refectoring to reduce code warnings (#283) 2020-02-01 21:51:49 -05:00
hero_stance.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
hero_string.go Refectoring to reduce code warnings (#283) 2020-02-01 21:51:49 -05:00
hero_string2enum.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
inventory_item_type.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
item_affix_type.go Item Affixes (#328) 2020-05-08 12:33:37 -04:00
item_event_functions.go DataDictionary loader for ItemStatCost (#333) 2020-06-13 19:52:22 -04:00
item_events.go DataDictionary loader for ItemStatCost (#333) 2020-06-13 19:52:22 -04:00
layer_stream_type.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
level_generation_types.go Feature d2datadict levels (#373) 2020-06-21 16:45:22 -04:00
level_teleport_flags.go Feature d2datadict levels (#373) 2020-06-21 16:45:22 -04:00
monsteranimationmode_string.go Various map entity reworks (#439) 2020-06-24 13:49:13 -04:00
objectanimationmode_string.go Various map entity reworks (#439) 2020-06-24 13:49:13 -04:00
playeranimationmode_string.go Various map entity reworks (#439) 2020-06-24 13:49:13 -04:00
readme.md merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
region_id.go Re-tooled rendering engine (#379) 2020-06-21 18:40:37 -04:00
region_layer.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
tiletype.go Show special tiles in mapdebug (#386) 2020-06-21 22:14:06 -04:00
weapon_class.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
weapon_class_string.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
weapon_class_string2enum.go merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00

readme.md

OpenDiablo2 Enums

Items in this folder are compiled with two programs. You can obtain them by running the following:

go get golang.org/x/tools/cmd/stringer
go get github.com/mewspring/tools/cmd/string2enum

Once you have the tools installed, simply run the following command in this folder to regenerate the support files:

go generate

If you add any enums (e.g. AnimationMode), make sure to add the following to the end of the file:

//go:generate stringer -linecomment -type AnimationMode