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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-28 18:15:23 +00:00
OpenDiablo2/d2networking/d2server
Thomas Christlieb 40cc421f51
Saving and loading game data, Fixes #868 #799 (#883)
* saving of player should be done on the server. That's also where the loading happens.

* refactor nearly everything, but this time it looks not that bad...

* MAke Linter happy

* Typo... uuups
2020-10-31 14:30:08 -04:00
..
d2tcpclientconnection fixed all golint type lint errors (#780) 2020-10-21 23:41:21 -07:00
d2udpclientconnection Adds error handling everywhere (#743) 2020-09-23 13:30:54 -04:00
client_connection.go Removing d2datadict singletons (#738) 2020-09-20 17:52:01 -04:00
doc.go lint fixes (#727) 2020-09-12 16:25:09 -04:00
game_server.go Saving and loading game data, Fixes #868 #799 (#883) 2020-10-31 14:30:08 -04:00