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package d2dt1
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type Tile struct {
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Direction int32
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RoofHeight int16
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SoundIndex byte
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Animated bool
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Height int32
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Width int32
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Orientation int32
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MainIndex int32
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SubIndex int32
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RarityFrameIndex int32
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SubTileFlags [25]byte
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blockHeaderPointer int32
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blockHeaderSize int32
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Blocks []Block
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}
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