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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-27 21:56:19 -04:00
OpenDiablo2/OpenDiablo2.Common
Diego M 3dc1af294c Render body parts based on torso (#54)
* Update

* Partial work

* More stuff

* Shield rendering

* tmp

* Update

* WeaponCode

* Cleanup

* Fix build

* Initial inventory cleanup and sync

* Update

* Render body parts based on equipped torso
2018-12-15 17:40:23 -05:00
..
Attributes Initial implementation of skills logic (#53) 2018-12-15 11:47:13 -05:00
Enums Address Patch MPQ Issue (#52) 2018-12-15 12:18:32 -05:00
Exceptions Replaced all system exceptions with OpenDiablo2Exception 2018-12-08 12:08:01 -05:00
Extensions Added attribute/skill buttons to the HUD (#47) 2018-12-11 13:09:21 -05:00
Interfaces Address Patch MPQ Issue (#52) 2018-12-15 12:18:32 -05:00
Models Render body parts based on torso (#54) 2018-12-15 17:40:23 -05:00
Properties Initial commit 2018-11-22 00:18:42 -05:00
AutofacModule.cs More cleanup 2018-11-26 19:07:46 -05:00
OpenDiablo2.Common.csproj Address Patch MPQ Issue (#52) 2018-12-15 12:18:32 -05:00
packages.config Fixed more rule validations. Added ImmultableDictionary reference. 2018-12-08 12:52:09 -05:00
Palettes.cs Cleaned up rendering logic to reduce verbose code 2018-11-22 14:30:37 -05:00
ResourcePaths.cs Address Patch MPQ Issue (#52) 2018-12-15 12:18:32 -05:00
StringUtils.cs Replaced all system exceptions with OpenDiablo2Exception 2018-12-08 12:08:01 -05:00