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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-20 22:25:24 +00:00
OpenDiablo2/d2game/d2gamescreen
David Carrell 3bdbd5c358
rely on App to know how to navigate between screens using a callback interface with explicit methods (#592)
remove unused struct vars that were only stored in order to pass to the next screens

consolidate create game code to single method

export ScreenMode consts and SetScreenMode method to allow app to create the correct screens

Co-authored-by: carrelda <carrelda@git>
2020-07-14 13:11:23 -04:00
..
blizzard_intro.go Remaining lint fixes for the d2gamescreen package (#550) 2020-07-06 20:13:55 -04:00
character_select.go rely on App to know how to navigate between screens using a callback interface with explicit methods (#592) 2020-07-14 13:11:23 -04:00
credits.go rely on App to know how to navigate between screens using a callback interface with explicit methods (#592) 2020-07-14 13:11:23 -04:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
escape_menu.go rely on App to know how to navigate between screens using a callback interface with explicit methods (#592) 2020-07-14 13:11:23 -04:00
game.go rely on App to know how to navigate between screens using a callback interface with explicit methods (#592) 2020-07-14 13:11:23 -04:00
gui_testing.go Remaining lint fixes for the d2gamescreen package (#550) 2020-07-06 20:13:55 -04:00
main_menu.go rely on App to know how to navigate between screens using a callback interface with explicit methods (#592) 2020-07-14 13:11:23 -04:00
map_engine_testing.go Show what components are present at a given tile (#588) 2020-07-14 00:24:49 -04:00
navigate.go rely on App to know how to navigate between screens using a callback interface with explicit methods (#592) 2020-07-14 13:11:23 -04:00
select_hero_class.go rely on App to know how to navigate between screens using a callback interface with explicit methods (#592) 2020-07-14 13:11:23 -04:00