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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-19 19:06:45 -05:00
OpenDiablo2/OpenDiablo2.Common/Models/MapCellInfo.cs
2018-11-27 01:04:27 -05:00

23 lines
513 B
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using OpenDiablo2.Common.Interfaces;
namespace OpenDiablo2.Common.Models
{
// Represents a single cell on a map
public sealed class MapCellInfo
{
public Guid TileId;
public int OffX;
public int OffY;
public int FrameWidth;
public int FrameHeight;
public Rectangle Rect;
public ITexture Texture;
}
}