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https://github.com/OpenDiablo2/OpenDiablo2
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23 lines
513 B
C#
23 lines
513 B
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using OpenDiablo2.Common.Interfaces;
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namespace OpenDiablo2.Common.Models
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{
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// Represents a single cell on a map
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public sealed class MapCellInfo
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{
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public Guid TileId;
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public int OffX;
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public int OffY;
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public int FrameWidth;
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public int FrameHeight;
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public Rectangle Rect;
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public ITexture Texture;
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}
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}
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