1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-27 21:56:19 -04:00
OpenDiablo2/d2core/d2asset
Maxime Lavigne (malavv) 3990df3bac
Fixes #496 and improves memory consumption on render of game_controls (#501)
* Fixes #496 using ebiten.SubImage to Render Section of a Surface.

I had to add matching functions to both animation and sprite to get it to be called
for a sprite object.

* Fixed linter warning on comments for Sprite and Animation.

* Removing what's remaining of the old Sprite re-generation and caching.
2020-06-30 12:43:13 -04:00
..
animation_manager.go Made animation loaders public. (#481) 2020-06-28 12:10:25 -04:00
animation.go Fixes #496 and improves memory consumption on render of game_controls (#501) 2020-06-30 12:43:13 -04:00
archive_manager.go Fixed map stamp offset issue (#403) 2020-06-22 19:33:12 -04:00
asset_manager.go Fixed lint issues (#484) 2020-06-28 22:32:34 -04:00
composite.go minor edits (#486) 2020-06-29 00:41:58 -04:00
d2asset.go Fixed lint issues (#484) 2020-06-28 22:32:34 -04:00
file_manager.go Added audio streaming capabilities (#471) 2020-06-27 02:49:27 -04:00
font_manager.go Work in progress on GUI (#304) 2020-02-17 22:11:52 -05:00
font.go minor edits (#486) 2020-06-29 00:41:58 -04:00
palette_manager.go Fixed lint issues (#484) 2020-06-28 22:32:34 -04:00
palette_transform_manager.go Fixed lint issues (#484) 2020-06-28 22:32:34 -04:00