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OpenDiablo2/d2common/d2fileformats/d2dat/dat_palette.go
dk c1a88c9cf7
Animation manager abstraction (#544)
* abstracted palettes, colors, and palette manager

* make asset manager use the palette manager interface

* added BGRA setter/getter, fixed lint errors

* abstraction for animation and animation manager
2020-07-05 13:01:44 -04:00

35 lines
739 B
Go

package d2dat
import (
"fmt"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
)
const (
numColors = 256
)
// DATPalette represents a 256 color palette.
type DATPalette struct {
colors [numColors]d2interface.Color
}
// NumColors returns the number of colors in the palette
func (p *DATPalette) NumColors() int {
return len(p.colors)
}
// GetColors returns the slice of colors in the palette
func (p *DATPalette) GetColors() [numColors]d2interface.Color {
return p.colors
}
// GetColor returns a color by index
func (p *DATPalette) GetColor(idx int) (d2interface.Color, error) {
if color := p.colors[idx]; color != nil {
return color, nil
}
return nil, fmt.Errorf("cannot find color index '%d in palette'", idx)
}