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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-24 08:05:24 +00:00
OpenDiablo2/d2networking/d2netpacket/packet_generate_map.go
Brendan Porter ca45be0948
Adds error handling everywhere (#743)
* adds error handling, returns early from funcs where it makes sense

* fixes build errors

* merge ballresin PR with upstream

* adds error handling, returns early from funcs where it makes sense

* fixes build errors

* merge ballresin PR with upstream

Co-authored-by: dknuth <dknuth0101@gmail.com>
2020-09-23 13:30:54 -04:00

43 lines
1.0 KiB
Go

package d2netpacket
import (
"encoding/json"
"log"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
"github.com/OpenDiablo2/OpenDiablo2/d2networking/d2netpacket/d2netpackettype"
)
// GenerateMapPacket contains an enumerable representing a region. It
// is sent by the server to generate the map for the given region on
// a client.
type GenerateMapPacket struct {
RegionType d2enum.RegionIdType `json:"regionType"`
}
// CreateGenerateMapPacket returns a NetPacket which declares a
// GenerateMapPacket with the given regionType.
func CreateGenerateMapPacket(regionType d2enum.RegionIdType) NetPacket {
generateMapPacket := GenerateMapPacket{
RegionType: regionType,
}
b, err := json.Marshal(generateMapPacket)
if err != nil {
log.Print(err)
}
return NetPacket{
PacketType: d2netpackettype.GenerateMap,
PacketData: b,
}
}
func UnmarshalGenerateMap(packet []byte) (GenerateMapPacket, error) {
var p GenerateMapPacket
if err := json.Unmarshal(packet, &p); err != nil {
return p, err
}
return p, nil
}