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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-18 02:16:23 -05:00
OpenDiablo2/d2core/d2asset
gucio321 6f41387e30 Ds1 refactor - tests (#10)
* ds1 refactor test: example data

* added loader check

* ds1 refactor: fixed bug, with loading substitutions; added descriptive error message in engine.go:118 and changed Logger.Error with Logger.Fatal

* ds1 refactor: fixed loading bug

* ds1 refactor: fixed bug when walls wasn't rendered (now we can see only walls :-)

Co-authored-by: M. Sz <mszeptuch@protonmail.com>
2021-03-24 10:10:36 -07:00
..
animation.go Key binding menu (#918) 2020-11-13 12:03:30 -08:00
asset_manager.go Ds1 refactor - tests (#10) 2021-03-24 10:10:36 -07:00
composite.go animdata: the game now uses animation data manager from d2fileformats/d2animdata (instead of d2data/animation_data.go) 2021-02-26 11:56:49 +01:00
d2asset.go Revert "data encoding: tbl" 2021-02-25 10:02:10 +01:00
dc6_animation.go migrate to ebiten v2.0 API (#860) 2020-10-28 14:17:42 -04:00
dcc_animation.go This DCC frame size calculation seems useless 2021-01-02 01:56:09 +01:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00