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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-05 09:47:18 -05:00
OpenDiablo2/OpenDiablo2.SDL2/CS-SDL/SDL2_mixer.cs
2018-11-25 09:50:29 -05:00

516 lines
16 KiB
C#

#region License
/* SDL2# - C# Wrapper for SDL2
*
* Copyright (c) 2013-2016 Ethan Lee.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#endregion
#region Using Statements
using System;
using System.Runtime.InteropServices;
#endregion
namespace SDL2
{
public static class SDL_mixer
{
#region SDL2# Variables
/* Used by DllImport to load the native library. */
private const string nativeLibName = "SDL2_mixer";
#endregion
#region SDL_mixer.h
/* Similar to the headers, this is the version we're expecting to be
* running with. You will likely want to check this somewhere in your
* program!
*/
public const int SDL_MIXER_MAJOR_VERSION = 2;
public const int SDL_MIXER_MINOR_VERSION = 0;
public const int SDL_MIXER_PATCHLEVEL = 2;
/* In C, you can redefine this value before including SDL_mixer.h.
* We're not going to allow this in SDL2#, since the value of this
* variable is persistent and not dependent on preprocessor ordering.
*/
public const int MIX_CHANNELS = 8;
public static readonly int MIX_DEFAULT_FREQUENCY = 22050;
public static readonly ushort MIX_DEFAULT_FORMAT =
BitConverter.IsLittleEndian ? SDL.AUDIO_S16LSB : SDL.AUDIO_S16MSB;
public static readonly int MIX_DEFAULT_CHANNELS = 2;
public static readonly byte MIX_MAX_VOLUME = 128;
[Flags]
public enum MIX_InitFlags
{
MIX_INIT_FLAC = 0x00000001,
MIX_INIT_MOD = 0x00000002,
MIX_INIT_MP3 = 0x00000008,
MIX_INIT_OGG = 0x00000010,
MIX_INIT_MID = 0x00000020,
}
public enum Mix_Fading
{
MIX_NO_FADING,
MIX_FADING_OUT,
MIX_FADING_IN
}
public enum Mix_MusicType
{
MUS_NONE,
MUS_CMD,
MUS_WAV,
MUS_MOD,
MUS_MID,
MUS_OGG,
MUS_MP3,
MUS_MP3_MAD,
MUS_FLAC,
MUS_MODPLUG
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void MixFuncDelegate(
IntPtr udata, // void*
IntPtr stream, // Uint8*
int len
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void Mix_EffectFunc_t(
int chan,
IntPtr stream, // void*
int len,
IntPtr udata // void*
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void Mix_EffectDone_t(
int chan,
IntPtr udata // void*
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void MusicFinishedDelegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void ChannelFinishedDelegate(int channel);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int SoundFontDelegate(
IntPtr a, // const char*
IntPtr b // void*
);
public static void SDL_MIXER_VERSION(out SDL.SDL_version X)
{
X.major = SDL_MIXER_MAJOR_VERSION;
X.minor = SDL_MIXER_MINOR_VERSION;
X.patch = SDL_MIXER_PATCHLEVEL;
}
[DllImport(nativeLibName, EntryPoint = "MIX_Linked_Version", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_MIX_Linked_Version();
public static SDL.SDL_version MIX_Linked_Version()
{
SDL.SDL_version result;
IntPtr result_ptr = INTERNAL_MIX_Linked_Version();
result = (SDL.SDL_version) Marshal.PtrToStructure(
result_ptr,
typeof(SDL.SDL_version)
);
return result;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Init(MIX_InitFlags flags);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Quit();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_OpenAudio(
int frequency,
ushort format,
int channels,
int chunksize
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_AllocateChannels(int numchans);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_QuerySpec(
out int frequency,
out ushort format,
out int channels
);
/* src refers to an SDL_RWops*, IntPtr to a Mix_Chunk* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_LoadWAV_RW(
IntPtr src,
int freesrc
);
/* IntPtr refers to a Mix_Chunk* */
/* This is an RWops macro in the C header. */
public static IntPtr Mix_LoadWAV(string file)
{
IntPtr rwops = SDL.INTERNAL_SDL_RWFromFile(file, "rb");
return Mix_LoadWAV_RW(rwops, 1);
}
/* IntPtr refers to a Mix_Music* */
[DllImport(nativeLibName, EntryPoint = "Mix_LoadMUS", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_LoadMUS(
byte[] file
);
public static IntPtr Mix_LoadMUS(string file)
{
return INTERNAL_Mix_LoadMUS(SDL.UTF8_ToNative(file));
}
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_QuickLoad_WAV(
[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1)]
byte[] mem
);
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_QuickLoad_RAW(
[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1, SizeParamIndex = 1)]
byte[] mem,
uint len
);
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_FreeChunk(IntPtr chunk);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_FreeMusic(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetNumChunkDecoders();
[DllImport(nativeLibName, EntryPoint = "Mix_GetChunkDecoder", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetChunkDecoder(int index);
public static string Mix_GetChunkDecoder(int index)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetChunkDecoder(index)
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetNumMusicDecoders();
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicDecoder", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetMusicDecoder(int index);
public static string Mix_GetMusicDecoder(int index)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicDecoder(index)
);
}
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_MusicType Mix_GetMusicType(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_SetPostMix(
MixFuncDelegate mix_func,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_HookMusic(
MixFuncDelegate mix_func,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_HookMusicFinished(
MusicFinishedDelegate music_finished
);
/* IntPtr refers to a void* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_GetMusicHookData();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_ChannelFinished(
ChannelFinishedDelegate channel_finished
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_RegisterEffect(
int chan,
Mix_EffectFunc_t f,
Mix_EffectDone_t d,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_UnregisterEffect(
int channel,
Mix_EffectFunc_t f
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_UnregisterAllEffects(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetPanning(
int channel,
byte left,
byte right
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetPosition(
int channel,
short angle,
byte distance
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetDistance(int channel, byte distance);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetReverseStereo(int channel, int flip);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_ReserveChannels(int num);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupChannel(int which, int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupChannels(int from, int to, int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupAvailable(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupCount(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupOldest(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupNewer(int tag);
/* chunk refers to a Mix_Chunk* */
public static int Mix_PlayChannel(
int channel,
IntPtr chunk,
int loops
) {
return Mix_PlayChannelTimed(channel, chunk, loops, -1);
}
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayChannelTimed(
int channel,
IntPtr chunk,
int loops,
int ticks
);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayMusic(IntPtr music, int loops);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInMusic(
IntPtr music,
int loops,
int ms
);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInMusicPos(
IntPtr music,
int loops,
int ms,
double position
);
/* chunk refers to a Mix_Chunk* */
public static int Mix_FadeInChannel(
int channel,
IntPtr chunk,
int loops,
int ms
) {
return Mix_FadeInChannelTimed(channel, chunk, loops, ms, -1);
}
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInChannelTimed(
int channel,
IntPtr chunk,
int loops,
int ms,
int ticks
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Volume(int channel, int volume);
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_VolumeChunk(
IntPtr chunk,
int volume
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_VolumeMusic(int volume);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltChannel(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltGroup(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_ExpireChannel(int channel, int ticks);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutChannel(int which, int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutGroup(int tag, int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutMusic(int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_Fading Mix_FadingMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_Fading Mix_FadingChannel(int which);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Pause(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Resume(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Paused(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_PauseMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_ResumeMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_RewindMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PausedMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetMusicPosition(double position);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Playing(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayingMusic();
[DllImport(nativeLibName, EntryPoint = "Mix_SetMusicCMD", CallingConvention = CallingConvention.Cdecl)]
private static extern int INTERNAL_Mix_SetMusicCMD(
byte[] command
);
public static int Mix_SetMusicCMD(string command)
{
return INTERNAL_Mix_SetMusicCMD(
SDL.UTF8_ToNative(command)
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetSynchroValue(int value);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetSynchroValue();
[DllImport(nativeLibName, EntryPoint = "Mix_SetSoundFonts", CallingConvention = CallingConvention.Cdecl)]
private static extern int INTERNAL_Mix_SetSoundFonts(
byte[] paths
);
public static int Mix_SetSoundFonts(string paths)
{
return INTERNAL_Mix_SetSoundFonts(
SDL.UTF8_ToNative(paths)
);
}
[DllImport(nativeLibName, EntryPoint = "Mix_GetSoundFonts", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetSoundFonts();
public static string Mix_GetSoundFonts()
{
return SDL.UTF8_ToManaged(INTERNAL_Mix_GetSoundFonts());
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_EachSoundFont(
SoundFontDelegate function,
IntPtr data // void*
);
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_GetChunk(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_CloseAudio();
#endregion
}
}