mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-17 09:56:07 -05:00
38 lines
817 B
Go
38 lines
817 B
Go
package d2gui
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import (
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2math"
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)
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func renderSegmented(animation d2interface.Animation, segmentsX, segmentsY, frameOffset int,
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target d2interface.Surface) error {
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var currentY int
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for y := 0; y < segmentsY; y++ {
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var currentX, maxHeight int
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for x := 0; x < segmentsX; x++ {
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if err := animation.SetCurrentFrame(x + y*segmentsX + frameOffset*segmentsX*segmentsY); err != nil {
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return err
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}
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target.PushTranslation(x+currentX, y+currentY)
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animation.Render(target)
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target.Pop()
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width, height := animation.GetCurrentFrameSize()
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maxHeight = d2math.MaxInt(maxHeight, height)
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currentX += width
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}
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currentY += maxHeight
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}
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return nil
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}
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func half(n int) int {
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return n / 2
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}
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