mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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2153f5ce64
* implemented logger in d2gamescreen * logger in d2game/d2player * logger for app.go
222 lines
4.4 KiB
Go
222 lines
4.4 KiB
Go
package d2util
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import (
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"fmt"
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"io"
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"log"
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"os"
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"runtime"
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)
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// LogLevel determines how verbose the logging is (higher is more verbose)
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type LogLevel = int
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// Log levels
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const (
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LogLevelNone LogLevel = iota
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LogLevelFatal
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LogLevelError
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LogLevelWarning
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LogLevelInfo
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LogLevelDebug
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LogLevelUnspecified
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)
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// LogLevelDefault is the default log level
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const LogLevelDefault = LogLevelInfo
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const (
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red = 1
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green = 2
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yellow = 3
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magenta = 5
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cyan = 6
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)
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const fmtColorEscape = "\033[3%dm"
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const colorEscapeReset = "\033[0m"
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// Log format strings for log levels
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const (
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fmtPrefix = "[%s]"
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LogFmtDebug = "[DEBUG]" + colorEscapeReset + " %s\r\n"
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LogFmtInfo = "[INFO]" + colorEscapeReset + " %s\r\n"
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LogFmtWarning = "[WARNING]" + colorEscapeReset + " %s\r\n"
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LogFmtError = "[ERROR]" + colorEscapeReset + " %s\r\n"
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LogFmtFatal = "[FATAL]" + colorEscapeReset + " %s\r\n"
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)
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// NewLogger creates a new logger with a default
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func NewLogger() *Logger {
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l := &Logger{
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level: LogLevelDefault,
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colorEnabled: true,
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}
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l.Writer = log.Writer()
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return l
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}
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// Logger is used to write log messages, and can have a log level to determine verbosity
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type Logger struct {
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prefix string
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io.Writer
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level LogLevel
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colorEnabled bool
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}
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// SetPrefix sets a prefix for the message.
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// example:
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// logger.SetPrefix("XYZ")
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// logger.Debug("ABC") will print "[XYZ] [DEBUG] ABC"
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func (l *Logger) SetPrefix(s string) {
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l.prefix = s
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}
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// SetLevel sets the log level
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func (l *Logger) SetLevel(level LogLevel) {
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if level == LogLevelUnspecified {
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level = LogLevelDefault
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}
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l.level = level
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}
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// SetColorEnabled adds color escape-sequences to the logging output
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func (l *Logger) SetColorEnabled(b bool) {
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if runtime.GOOS == "windows" {
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b = false
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}
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l.colorEnabled = b
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}
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// Info logs an info message
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func (l *Logger) Info(msg string) {
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if l == nil || l.level < LogLevelInfo {
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return
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}
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l.print(LogLevelInfo, msg)
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}
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// Infof formats and then logs an info message
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func (l *Logger) Infof(fmtMsg string, args ...interface{}) {
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l.Info(fmt.Sprintf(fmtMsg, args...))
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}
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// Warning logs a warning message
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func (l *Logger) Warning(msg string) {
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if l == nil || l.level < LogLevelWarning {
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return
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}
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l.print(LogLevelWarning, msg)
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}
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// Warningf formats and then logs a warning message
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func (l *Logger) Warningf(fmtMsg string, args ...interface{}) {
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l.Warning(fmt.Sprintf(fmtMsg, args...))
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}
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// Error logs an error message
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func (l *Logger) Error(msg string) {
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if l == nil || l.level < LogLevelError {
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return
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}
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l.print(LogLevelError, msg)
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}
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// Errorf formats and then logs a error message
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func (l *Logger) Errorf(fmtMsg string, args ...interface{}) {
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l.Error(fmt.Sprintf(fmtMsg, args...))
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}
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// Fatal logs an fatal error message and exits programm
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func (l *Logger) Fatal(msg string) {
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if l == nil || l.level < LogLevelFatal {
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return
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}
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l.print(LogLevelFatal, msg)
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os.Exit(1)
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}
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// Fatalf formats and then logs a error message
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func (l *Logger) Fatalf(fmtMsg string, args ...interface{}) {
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l.Fatal(fmt.Sprintf(fmtMsg, args...))
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}
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// Debug logs a debug message
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func (l *Logger) Debug(msg string) {
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if l == nil || l.level < LogLevelDebug {
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return
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}
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l.print(LogLevelDebug, msg)
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}
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// Debugf formats and then logs a debug message
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func (l *Logger) Debugf(fmtMsg string, args ...interface{}) {
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l.Debug(fmt.Sprintf(fmtMsg, args...))
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}
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func (l *Logger) print(level LogLevel, msg string) {
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if l == nil || l.level < level {
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return
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}
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colors := map[LogLevel]int{
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LogLevelDebug: cyan,
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LogLevelInfo: green,
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LogLevelWarning: yellow,
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LogLevelError: red,
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LogLevelFatal: red,
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}
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fmtString := ""
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if l.prefix != "" {
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if l.colorEnabled {
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fmtString = fmt.Sprintf(fmtColorEscape, magenta)
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}
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fmtString += fmt.Sprintf(fmtPrefix, l.prefix)
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}
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if l.colorEnabled {
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fmtString += fmt.Sprintf(fmtColorEscape, colors[level])
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}
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switch level {
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case LogLevelDebug:
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fmtString += LogFmtDebug
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case LogLevelInfo:
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fmtString += LogFmtInfo
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case LogLevelWarning:
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fmtString += LogFmtWarning
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case LogLevelError:
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fmtString += LogFmtError
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case LogLevelFatal:
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fmtString += LogFmtFatal
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case LogLevelNone:
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default:
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return
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}
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_, err := l.Write(format(fmtString, []byte(msg)))
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if err != nil {
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log.Print(err)
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}
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}
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func format(fmtStr string, fmtInput []byte) []byte {
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return []byte(fmt.Sprintf(fmtStr, string(fmtInput)))
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}
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func (l *Logger) Write(p []byte) (n int, err error) {
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return l.Writer.Write(p)
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}
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